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BLueSS~ Trick Member
Joined: 03 Aug 2003 Location: Washington |
0. Posted: Tue Apr 26, 2005 8:00 pm Post subject: First ever IIDX BMS Tournament - IIDX:TE |
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This is the first announcement IIDX:TE - Tournament Edition
What is it? This is a BMS simfile contest, to be played on PC IIDX simulators. This contest was formerly known as DDRei's "Tournastyle" IIDX tournament that Sivus was planning. Him and I had joined together earlier, but he is unable to work on this tournament, so I get to finish it out.
The contest will be held at www.outphase.com
As I am aware, many members of the community are beginners when it comes to simulation outside of DDR, let alone making a BMS file.
Panda made a tutorial for BMx Sequence Editor, a VERY EASY program for making BMS files, found in this forum, but it's Linked here also.
Keymania will be the official sim for the tournament, and hopefully we should have another release sometime before the tournament starts.
Entries will be due June 11, to give you a little over a month to work on an entry.
For more information please visit the OFFICIAL FORUM
I hope some of you guys will be able to enter! |
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BLueSS~ Trick Member
Joined: 03 Aug 2003 Location: Washington |
1. Posted: Thu Jun 09, 2005 12:05 pm Post subject: |
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For anyone who entered IIDX:TE, the uploader is now online. You have until Saturday the 18th to upload your entry.
Read the notes then upload your file. |
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Rancidfish Trick Member
Joined: 29 Jun 2002 Location: Santa Rosa, CA/Santa Cruz, CA |
2. Posted: Sun Jun 12, 2005 12:33 pm Post subject: |
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Are you expecting keysounded BMSes, or non-keysounded, or both? Would keysounded BMSs be at an obvious advantage, or no? Are you expecting multiple difficulties (L7/7/7A) or just one?
etc. _________________
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CStarFlare Maniac Member
Joined: 24 Jan 2002
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3. Posted: Tue Jun 14, 2005 12:08 pm Post subject: |
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Keysounds are not required, and if they are included they are evaluated, but do not count towards your score. However, if the judge likes keysounds a whole whole lot, they'll probably like your file better over all and will give you a higher score for it.
I believe each file requires two difficulties - a Light and a 7 Key.
For more, read this.
I look forward to seeing how some of these sims turn out. Judging is going to be fun. |
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BLueSS~ Trick Member
Joined: 03 Aug 2003 Location: Washington |
4. Posted: Mon Jun 27, 2005 5:22 pm Post subject: |
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The files have been released, and the tournament has begun!
For the full info and download links visit
http://iidxte.outphase.com/ or
http://forums.outphase.com/viewforum.php?f=9
Judged Files
[Piano Ambient] Blue Fields - Nobuo Uematsu arr. Shiro Hamaguchi (76 BPM)
[Jungle] DiSCONNECTED HYPER - Inspector K (195 BPM)
[90s Dance] Don't Stop Movin' (ILT Mix) - Livin' Joy (130.1 BPM)
[Dance] Love Me 4Ever - Avenue 69 (120 BPM)
[80s Pop] Pop Goes The World - Men Without Hats (146 BPM)
[TECHNO] R4 - tiger YAMATO with ultrabeatbox remixed by Blackheart (148 BPM)
[Slothnic] Real Mellow - CW Crisman (120 BPM)
[DANCE REMIX] RHYTHM AND POLICE (K.O.G. G3 MIX) - CJ CREW feat. CHRISTIAN D (170 BPM)
[SUPER EUROBEAT] SAVE ME - LESLIE PARRISH (155.9 BPM)
[Spy-Core] Spy In Black - Mickael Bond (180 BPM)
[Happy Hardcore] Utopia - Smiley (166 BPM)
[Fantasy] Whirlwindia - Ultra Violette (135 BPM)
Non-Judged Entrys
[Progressive] Allegretto - Bond (146 BPM)
[Techno] Flim Flam - Neil Voss (138 BPM)
[Trance] Look At The Heaven (Dedicated to Dance Valley) - Yoji Biomehanika (144 BPM)
[Joke] Q-U-ACK - SPUI feat. MC Dictionary (200 BPM) |
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BLueSS~ Trick Member
Joined: 03 Aug 2003 Location: Washington |
5. Posted: Sun Jul 17, 2005 12:17 pm Post subject: |
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*bump*
Alright⦠after some delay the final results of the first IIDX BMS simfile tournament this side of the ocean are in.
Congratulations to Toph - Winner with his entry R4
2nd - macheezmo - Utopia
3rd - Deets - Rhythm & Police KOG G3 Mix
The full results can be found here
http://forums.outphase.com/viewtopic.php?t=297
A big thanks to everyone that entered, and waited for the final results to come out⦠and there will be another TE in the future. |
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