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CNLohr Trick Member
Joined: 02 Feb 2004
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0. Posted: Thu Mar 03, 2005 12:31 pm Post subject: Optical DDR Mat |
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I figured everyone should know that the mat was released to public domain last october.
All proof my be found at the following URL.
http://cnlohr.net/pics/padrelease/
I, Charles Lohr, hereby release all of the designs, schematics, circuitry, ideas and directly related topics that I have developed and created in regards to this project to PUBLIC DOMAIN.
PUBLIC DOMAIN 2003-2005 CHARLES N. LOHR
Edit (Cutriss) - Toned down the title a bit |
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Sato-chan Trick Member
Joined: 06 Sep 2003 Location: Fitchburg, MA |
1. Posted: Thu Mar 03, 2005 2:14 pm Post subject: |
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Wow O_O
Those are PRETTY. _________________
"They dissapear into the thick clouds of smog and congratulate themselves on being masters of the universe!" |
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ddrf654 Basic Member
Joined: 18 Oct 2004
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2. Posted: Thu Mar 03, 2005 4:12 pm Post subject: |
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Very, very nice. You probably want to put a pullup resistor on the outputs of the LM339 though, since it's open collector. Otherwise you won't always get a clean logic high signal. |
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CNLohr Trick Member
Joined: 02 Feb 2004
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3. Posted: Thu Mar 03, 2005 4:43 pm Post subject: |
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The devices that it's intended to be used with (the original laser mat) always have pullup resistors inside of them (ie a PSx, keyboard, etc.)
Remember, that's the laser mat, not the new better optical mat. |
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latindude88wpg Trick Member
Joined: 12 Nov 2004 Location: winnipeg, mb |
4. Posted: Thu Mar 03, 2005 8:47 pm Post subject: |
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i'm just wondering.
what if you leave your foot on the arrow and then just slightly move it up and bring it back down to 'hit' the arrow. would the lasers still detect that slight movement?
did you find it hard to get used to this new pad? |
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wathomas777 Trick Member
Joined: 27 Feb 2005
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5. Posted: Thu Mar 03, 2005 9:25 pm Post subject: |
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You would have to move your foot sufficiently to allow all of the led's to shine directly into their appropriate sensors. I would think this would cause some issues on heavies and other songs that require very quick gallops. I am also interested in how simultaneous jumps or freeze steps are affected.
Another interesting aspect is the fact that the target zones are significantly recessed. This could potentialy cause injury if the entire foot is not in the recessed area
My suggestion to the design would be that the recesses are canted at a shallow angle. This would still allow the sensors to be housed close to the pad, but if canted enough could allow for a very gradual indentation thus minimized the possibility of injury to a toe, or heel due to an non centered step. Careful calculations would have to be made to ensure that the LED's are properly housed to avoid being impacted by the foot but spaced as such that the actual target area is not made larger than it should be.
I am also interested in which design works better. It seems the first design with the center panel being raised and then the led's working from the extreme edges would be more natural feeling as that way most of the pad would be of uniform height with only the center being raised with a raised rail around the outside of the pad. The second design with the center being flat and the LED's forming a cruciform pattern with the 4 corners being raised would look like it might possibly cause a greater chance of injury (stubbed toes, tripping, etc.) Also, which design would best cater double pads?
The design is definitely intriguing. The only issue is that public domain is a pretty sharp dual edged sword. In one way, it frees all of us to make a home built optical pad, and modify it in any manner to increase it's performance. On the other end tho, should a practical design be discovered, the public domain aspect would prevent an enterprising company from perfecting the design and offering it for sale. While this is great for do it yourselfers, it does prevent a company such as CF or RO from perfecting and marketing a near bulletproof dance pad. |
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Foxy Grandpa Trick Member
Joined: 03 Mar 2005
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6. Posted: Thu Mar 03, 2005 10:48 pm Post subject: |
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Anything that looks that good is bound to get broken via stomping. |
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latindude88wpg Trick Member
Joined: 12 Nov 2004 Location: winnipeg, mb |
7. Posted: Fri Mar 04, 2005 7:04 am Post subject: |
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what if the leds were on the border of the pad? and the sensors on the other side of the border. that way, you could have a completely flat pad, and you wouldn't be exposed to possible injuries, as well as keeping your sensors and leds protected from someone stepping on them. |
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Cutriss Staff Member
Joined: 24 Jan 2002
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8. Posted: Fri Mar 04, 2005 8:06 am Post subject: |
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Since you didn't even really post this in a thread to begin with, I'm gonna change the title of the topic to something a bit more sensible than "an announcement". _________________
Sentient Mode is capable... |
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wathomas777 Trick Member
Joined: 27 Feb 2005
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9. Posted: Fri Mar 04, 2005 8:30 am Post subject: |
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latindude88wpg wrote: | what if the leds were on the border of the pad? and the sensors on the other side of the border. that way, you could have a completely flat pad, and you wouldn't be exposed to possible injuries, as well as keeping your sensors and leds protected from someone stepping on them. |
Nice idea, but since both the left and right, and Up and down, arrows are in the same horizontal plane then you wouldnt be able to differentiate between those steps.
If the led's and sensors were on opposite sites, a step on up would also be registered as a step on down, or a step on right would also be registered as a step on left.
At the minimum, the center step would have to be raised so that the left,right,up,and down positions were isolated from one another. |
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Ghettoman-DDR Trick Member
Joined: 01 Feb 2005 Location: New York, New York |
10. Posted: Fri Mar 04, 2005 8:42 am Post subject: |
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The idea is cool but how about slanting the inside corners inward somewhat like a sand dune. _________________
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latindude88wpg Trick Member
Joined: 12 Nov 2004 Location: winnipeg, mb |
11. Posted: Fri Mar 04, 2005 9:16 am Post subject: |
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or you could have a grid like this:
(the colours are there just to make it a little bit easier to understand)
it would still use sixteen leds, and sixteen receptors, but i don't know if the receptors would be able to work over such a distance (33'')
ps: go ms paint!
edit: the drawing is obviously not to scale |
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cranium Basic Member
Joined: 28 Feb 2005 Location: Orlando, FL |
12. Posted: Fri Mar 04, 2005 10:33 am Post subject: |
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This is a good idea but still it's one with issues of interference, safety and costs.
I don't understand why no-one has designed a dance pad using load cells as the sensors. They are EXTREMELY accurate and durable.
It could allow a dial on the pad to adjust sensitivity so each person can adjust how sensitive they like the pad to be.
Durability would be extremely high with load cells because of their construction and they would provide support for the middle of the impact zones (arrows) which would reduce breakage. They been in the market for many years for industrial applications. Sub-Miniature load cells have load ranges 50 grams to 10,000 lbs and accuracies of 0.1%
I guess I may have to just build one myself and see how well it works. If it works good then I may be able to sell the idea or market it.
With that said.....shhhh....don't tell anyone else this idea. It's between just you & I.
Thanks! |
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CNLohr Trick Member
Joined: 02 Feb 2004
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13. Posted: Fri Mar 04, 2005 3:13 pm Post subject: |
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I investigated them as well as many other different types of pressure-based sensors when I originally wanted to make my mat 1 1/2 years ago. The problem still remains that there have to be moving parts and that will always create inconsistancy ( JSB's complaint with most DDR machines is their inconsistancy).
I will strongly discourage anyone from attempting to build a mat that would have optical sensors for the corners, because I think you will put in a VAST amount of effort and get little out. That's all I will say on the subject.
Do not expect me to give too much technical help in making these, and do not expect me to produce extremely detailed plans in the IMMEDIATE future. Just give it a bit of time. |
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wathomas777 Trick Member
Joined: 27 Feb 2005
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14. Posted: Fri Mar 04, 2005 5:13 pm Post subject: |
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latindude88wpg wrote: | or you could have a grid like this:
(the colours are there just to make it a little bit easier to understand)
it would still use sixteen leds, and sixteen receptors, but i don't know if the receptors would be able to work over such a distance (33'')
ps: go ms paint!
edit: the drawing is obviously not to scale |
yeah, that would work for right and left but often you have combos that include left/up or right/down or vice versa. In your drawing, a mistep to one of the corners would indicate the same as one of these combos (which could be a cool little cheat, by the way) but you still have the possibility of the pad registering a mis-step as a valid step. The only way to have the game register the way a true dance pad works is one of the two designs shown originally which would require either a raised center or raised corners.
Again, it's a cool idea, but there are some definite engineering problems that would have to be overcome to make it completely viable.
Again, if the cant |
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me so horny Trick Member
Joined: 17 Feb 2005 Location: San Diego (Between ur moms legs), CA |
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Tomo_kun Trick Member
Joined: 26 Oct 2003 Location: SE-WI. |
16. Posted: Sun Mar 06, 2005 7:38 am Post subject: |
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Thats really awesome! My one concern is that it wont feel as bouncy as other pads. _________________
Cutriss wrote: | FLCL, God of Gods wrote: | Uh... so when do we get the porn forum? | If you can't find porn on the Internet, you're not trying. |
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CNLohr Trick Member
Joined: 02 Feb 2004
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17. Posted: Sun Mar 06, 2005 9:45 pm Post subject: |
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Many of the people who played on it prefer it because of that reason. It feels much more like a dance floor. It feels more professional, you really get to focus on and feel your footwork. |
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me so horny Trick Member
Joined: 17 Feb 2005 Location: San Diego (Between ur moms legs), CA |
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latindude88wpg Trick Member
Joined: 12 Nov 2004 Location: winnipeg, mb |
19. Posted: Wed Mar 09, 2005 7:18 am Post subject: |
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wathomas777 wrote: |
yeah, that would work for right and left but often you have combos that include left/up or right/down or vice versa. In your drawing, a mistep to one of the corners would indicate the same as one of these combos (which could be a cool little cheat, by the way) but you still have the possibility of the pad registering a mis-step as a valid step. The only way to have the game register the way a true dance pad works is one of the two designs shown originally which would require either a raised center or raised corners.
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that's true. i didn't think of that. my only concern though is that the raised corners would make it a little bit akward or even dangerous. what if the centre was raised and the receptors were on the border? that way the arrows and non-arrow panels would be the same height, making it less likely to get hurt. just a thought. |
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