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HumanBeing Trick Member
Joined: 24 Mar 2007
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0. Posted: Sat Apr 21, 2007 12:59 pm Post subject: I love unlock codes. |
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One thing I like about InTheGroove which DDR doesn't have (to my knowledge) is unlock codes the player can enter to completely unlock everything. I don't know about anyone else but I'd rather not have to play the game X amount of times or play X amount of songs/etc before I'm allowed to play certain songs.
Having unlock codes lets you enter them to avoid that and if you'd rather play through to get it all unlocked, you could do that instead. The question is why would you want to do that when the unlocks are not skill-based but are, instead, based on how long you've played or how many songs you played?
Meh, I'd rather have all songs open to me anyway. Give out virtual trophies or something for the skill-based stuff or something. _________________
I'm a human being! :-O |
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Devon Trick Member
Joined: 19 Apr 2007 Location: Schuylkill County, PA |
1. Posted: Sat Apr 21, 2007 1:04 pm Post subject: |
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To my knowledge, one of the only arcade mixes that don't have unlocks yet is SuperNOVA. Home versions are a different story though. |
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HumanBeing Trick Member
Joined: 24 Mar 2007
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2. Posted: Sat Apr 21, 2007 1:10 pm Post subject: |
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Maybe so. Still, doesn't an operator have to set the codes in the DDR arcade game machines though? With the InTheGroove arcade machine, I remember seeing some codes for each unlockable song that a regular player could enter if that machine didn't have that song.
Either way, I hate having stuff locked. And by "stuff" I mean songs. I could care less about other locked stuff (courses, etc...). I'm not saying the other stuff isn't important, but it is less important than having each song individually unlocked. _________________
I'm a human being! :-O |
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Devon Trick Member
Joined: 19 Apr 2007 Location: Schuylkill County, PA |
3. Posted: Sat Apr 21, 2007 1:14 pm Post subject: |
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Well remember that Extreme is pretty old compared to ITG, so expect some features to be outdated. |
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AA Bob Trick Member
Joined: 24 Aug 2005 Location: Alllll right! |
4. Posted: Sat Apr 21, 2007 1:18 pm Post subject: |
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I like how ITG PS2 has an unlock code. Saves me the trouble of downloading a fully unlocked save. _________________
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Emptyeye wrote: | So um, is it bad that awhile ago I was watching Family Guy, and when Quagmire came on, I thought something to the effect of "Whoa, It's AA Bob!" (I don't remember if the exact thought was "It's AA Bob" or "It's AA Bob's avatar", but I don't think it matters in this case)? |
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HumanBeing Trick Member
Joined: 24 Mar 2007
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5. Posted: Sat Apr 21, 2007 1:22 pm Post subject: |
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Well see, exactly! Plus you need extra equipment to transfer such a save to your PS2 memory card. A built-in unlock costs you nothing except a few seconds of time to input it.
I don't really see the point in keeping songs locked up anyway. I see the point in rewarding players for skill. I don't see the point in keeping back songs.
Things suitable to be unlocked by skill, IMO, include characters/costumes, trophies, extra backgrounds, mods, and those sorts of things, but not songs. _________________
I'm a human being! :-O |
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AA Bob Trick Member
Joined: 24 Aug 2005 Location: Alllll right! |
6. Posted: Sat Apr 21, 2007 1:32 pm Post subject: |
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There are other advantages too. If your save gets messed up, all you have to do is delete it and input the unlock code again. It's also handy if you take the game over to someone else's house. You can just use their memory card and unlock everything in a few seconds.
I would love it if Konami used unlock codes in their PS2 games. I don't really care for the long, convoluted systems of missions they came up with for Extreme 2 and SN. They could at least throw in an unlock code as an alternative for those of us who actually want to just play the songs. _________________
My Recall (home scores)
DDR/ITG videos
Emptyeye wrote: | So um, is it bad that awhile ago I was watching Family Guy, and when Quagmire came on, I thought something to the effect of "Whoa, It's AA Bob!" (I don't remember if the exact thought was "It's AA Bob" or "It's AA Bob's avatar", but I don't think it matters in this case)? |
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RBCF retunes Trick Member
Joined: 23 Feb 2006 Location: 2P side |
7. Posted: Sat Apr 21, 2007 5:55 pm Post subject: |
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Konami has used such a code, though only once (enter Konami code in UM1).
If you didn't have to unlock songs, what would be the point playing Mission Mode, anyway? Sure, there should be an alternative, but at least give the player something to work towards. _________________
QWERTYkid911: If someone posts porn, then this thread will perfectly represent the internet.
Slowpoke: Ah, so that's how He created the universe so quickly... He was hopped up on caffeine. Thanks for clearing up that philosophical mystery...
PooingCavy: (About difficulty levels) If I could make it up, it would be: Water, Soda, Coffee, Red Bull, ADHD |
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AA Bob Trick Member
Joined: 24 Aug 2005 Location: Alllll right! |
8. Posted: Sat Apr 21, 2007 6:08 pm Post subject: |
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I played through all of Extreme US's mission mode because it was fun, not because I had to. Having the mission mode separate from the main unlock system is the best combination because the people who like missions will play them anyway and the people who don't like them won't have to play them. _________________
My Recall (home scores)
DDR/ITG videos
Emptyeye wrote: | So um, is it bad that awhile ago I was watching Family Guy, and when Quagmire came on, I thought something to the effect of "Whoa, It's AA Bob!" (I don't remember if the exact thought was "It's AA Bob" or "It's AA Bob's avatar", but I don't think it matters in this case)? |
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HumanBeing Trick Member
Joined: 24 Mar 2007
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9. Posted: Sat Apr 21, 2007 6:54 pm Post subject: |
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RBCF retunes wrote: | Konami has used such a code, though only once (enter Konami code in UM1).
If you didn't have to unlock songs, what would be the point playing Mission Mode, anyway? Sure, there should be an alternative, but at least give the player something to work towards. |
The point of playing mission mode anyway would be if you wanted to play it for fun or if you are somewhat perfectionist (which I imagine many dance gamers are) and want to complete it all for the sake of completeness or a challenge. It shouldn't bar you from playing other parts of the game you want to play until you do that.
Think of it this way. If the mission mode is forced on you and you don't want to play it, it's a chore. You like the game less. If the mission mode isn't forced on you but you choose to play it or not, if you like it it's fun. If you don't, then you don't play it.
Plus if there's an unlock code, you choose to use that or not so if you'd rather unlock songs through mission mode, then don't use the unlock code. But it gives others a chance to play the songs earlier (or at a friend's house or if your memory card bails on you, as AA Bob said).
Edit------
Plus a good deal of this dealt with timed-unlocks as well, where the only way to unlock is by playing so many songs or by putting in so much play time/etc. What is the point in that? _________________
I'm a human being! :-O |
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Nightime Trick Member
Joined: 28 Jan 2002 Location: anywhere else |
10. Posted: Sat Apr 21, 2007 7:10 pm Post subject: |
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What are you talking about? IIRC, all of the Ultramix games have used them!
I like the sense of surprize and replay value that unlockable content brings, so long as it doesn't force certain gameplay upon you, and a fair amount of the addictively-good stuff is available from the get-go.
Though I do agree, there should be some method of instant-availability, in case of lost/corrupted gamesaves, and something at the end of it all (or even a halfway point like that) that reveals that process. |
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RBCF retunes Trick Member
Joined: 23 Feb 2006 Location: 2P side |
11. Posted: Sat Apr 21, 2007 7:45 pm Post subject: |
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I agree with AA Bob and HumanBeing.
RBCF retunes wrote: | there should be an alternative |
I'm pretty sure the Konami code only works in UM1. _________________
QWERTYkid911: If someone posts porn, then this thread will perfectly represent the internet.
Slowpoke: Ah, so that's how He created the universe so quickly... He was hopped up on caffeine. Thanks for clearing up that philosophical mystery...
PooingCavy: (About difficulty levels) If I could make it up, it would be: Water, Soda, Coffee, Red Bull, ADHD |
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Duragon910 Trick Member
Joined: 04 Dec 2006
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12. Posted: Mon May 07, 2007 3:29 pm Post subject: |
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Agreed 100%%
I'm sick of playing the few 3 or 4 semi challenging songs on DDR extreme in order to unlock legend of max
this is sooo annoying |
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N00b_Saib0t Trick Member
Joined: 07 May 2004 Location: Luke AFB, Az |
13. Posted: Mon May 07, 2007 4:14 pm Post subject: |
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RBCF retunes wrote: | I'm pretty sure the Konami code only works in UM1. |
yes, however all the ultramix games have different codes.
um1 had the konami code on the player 4 controller durring the credits.
um2 had you get a certain score on the credits mini game.
um3 had you hit the opposite notes in the credits mini game untill you heard a confirmed sound.
um4 had you highlight the modes in a certain order.
just because it isnt the konami code doesnt mean it isnt there *points at how to unlock memories in extreme US*
Duragon910 wrote: | Agreed 100%%
I'm sick of playing the few 3 or 4 semi challenging songs on DDR extreme in order to unlock legend of max
this is sooo annoying |
so play the fun songs as well... or am i the only person left who can pass HDVoni but enjoys 7s? seriously, move your feet owns every other song in extreme US, with simply being loved at a close second. play them some time, extreme US is better than people give it credit for. also, it has on the jazz. instant win. |
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IHYD.Tiza Trick Member
Joined: 26 Jun 2005 Location: Escondido, CA |
14. Posted: Mon May 07, 2007 5:24 pm Post subject: |
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It also has no way to turn off the controller buttons. Non-metal pads (and even some metal pads) = death. _________________
You KNOW! |
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Devon Trick Member
Joined: 19 Apr 2007 Location: Schuylkill County, PA |
15. Posted: Mon May 07, 2007 5:27 pm Post subject: |
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N00b_Saib0t wrote: |
so play the fun songs as well... or am i the only person left who can pass HDVoni but enjoys 7s? seriously, move your feet owns every other song in extreme US, with simply being loved at a close second. play them some time, extreme US is better than people give it credit for. also, it has on the jazz. instant win. |
QFE, if there is one thing I will give Extreme US credit for, it would be for having a very good songlist. |
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GotACoolName Trick Member
Joined: 28 May 2006 Location: Hales Corners, Wisconsin |
16. Posted: Mon May 07, 2007 5:45 pm Post subject: |
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wtf.
EXTREME US's songlist was awful. _________________
Brawl FC: 4725-7610-1200 |
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Devon Trick Member
Joined: 19 Apr 2007 Location: Schuylkill County, PA |
17. Posted: Mon May 07, 2007 7:32 pm Post subject: |
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oops
Last edited by Devon on Mon May 07, 2007 7:35 pm, edited 1 time in total |
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Devon Trick Member
Joined: 19 Apr 2007 Location: Schuylkill County, PA |
18. Posted: Mon May 07, 2007 7:35 pm Post subject: |
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ijji retunes wrote: | wtf.
EXTREME US's songlist was awful. |
hmmm, i think Maximizer, LOM, Trip Machine survivor, 321 Stars, CSFILSM, and On the jazz would like to have a word with you.
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J. S. Mill Maniac Member
Joined: 28 Apr 2003 Location: New York, New York |
19. Posted: Mon May 07, 2007 7:41 pm Post subject: |
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All of those songs are terrible. _________________
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