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Charlie Likes Cake Trick Member
Joined: 27 Mar 2006 Location: dslville |
20. Posted: Thu Feb 08, 2007 10:51 am Post subject: |
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Group 3!!
And I agree with everything AA bob said I usually play itg home but ill want to play supernova and when I play it it just isnt fun so I play itg again. And I really hate felmo and hdvo those are horrible stepcharts and so is the beginning of faxxo I mean wtf? _________________
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FerociousChair Trick Member
Joined: 25 Jan 2007
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21. Posted: Thu Feb 08, 2007 4:25 pm Post subject: |
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dunno about your statistics but I'm 18 and I like to think i'm inbetween the "generations" as I get better I've found that it's fun to see things geared towards what the creator seems to think I should be statistically but the part that discourages me is that for a game with revolution in its name it sure dousn't offer a large number of readily avialable challenges. it's always fun to play with the settings and try doulbes mode for the first time but you run out eventually. personally I don't think I shouyld have to "keep myself focused" on any game let alone one that costs money to play. without people to compete against I would've quit a long time ago. I'm sure theres more fun ddr stuff out there somewhere but I just don't have the time or resources to get to it. So until I do I have to just "hope" the same ddr extreme songs can keep me entertained until it "eventually" finds it's way to me.
long story short I think ddr has a limited replay value and nobody(with the necessary game-making knowlege) is doing anything about it fast enough for a lot of average joes and jane dohs. |
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RBCF retunes Trick Member
Joined: 23 Feb 2006 Location: 2P side |
22. Posted: Thu Feb 08, 2007 8:42 pm Post subject: |
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FerociousChair wrote: |
long story short I think ddr has a limited replay value and nobody(with the necessary game-making knowlege) is doing anything about it fast enough for a lot of average joes and jane dohs. | I think it doesn't. You can set several goals on just one song (pass, A, full combo, etc.) Some songs are just fun to play over and over. Some video games don't last long, whereas on DDR, you can still be progressing for a long time and have fun even after you've peaked. _________________
QWERTYkid911: If someone posts porn, then this thread will perfectly represent the internet.
Slowpoke: Ah, so that's how He created the universe so quickly... He was hopped up on caffeine. Thanks for clearing up that philosophical mystery...
PooingCavy: (About difficulty levels) If I could make it up, it would be: Water, Soda, Coffee, Red Bull, ADHD |
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Diet Trick Member
Joined: 15 Sep 2003 Location: California |
23. Posted: Thu Feb 08, 2007 9:48 pm Post subject: |
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RBCF retunes wrote: | FerociousChair wrote: |
long story short I think ddr has a limited replay value and nobody(with the necessary game-making knowlege) is doing anything about it fast enough for a lot of average joes and jane dohs. | I think it doesn't. You can set several goals on just one song (pass, A, full combo, etc.) Some songs are just fun to play over and over. Some video games don't last long, whereas on DDR, you can still be progressing for a long time and have fun even after you've peaked. | Or if you do stepmania like me, you just get more songs. |
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RBCF retunes Trick Member
Joined: 23 Feb 2006 Location: 2P side |
24. Posted: Sat Feb 10, 2007 10:21 am Post subject: |
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Diet wrote: | RBCF retunes wrote: | You can set several goals on just one song (pass, A, full combo, etc.) Some songs are just fun to play over and over. Some video games don't last long, whereas on DDR, you can still be progressing for a long time and have fun even after you've peaked. | Or if you do stepmania like me, you just get more songs. | For me, StepMania doesn't have much of an impact besides familiarizing myself with step patterns. On DDR, I'm just focusing on passing harder songs and don't play anything under an 8 on Singles. On Doubles, I play 5's and some 6's. On SM, I play anywhere from 6-13 (on keyboard, of course). _________________
QWERTYkid911: If someone posts porn, then this thread will perfectly represent the internet.
Slowpoke: Ah, so that's how He created the universe so quickly... He was hopped up on caffeine. Thanks for clearing up that philosophical mystery...
PooingCavy: (About difficulty levels) If I could make it up, it would be: Water, Soda, Coffee, Red Bull, ADHD |
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Apoc Trick Member
Joined: 25 Jul 2006 Location: Toms River NJ |
25. Posted: Sat Feb 10, 2007 11:01 am Post subject: |
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These threads always make me a sad panda.
The thing is, I'm going to continue to play DDR even if Konami continually churns out a wealth of crappy songs in another boring new mix with some slight modifications to try to make a few people a little happier. The marginal gap between the easiest song available and the hardest song available will continue to skyrocket - ever since 6th mix, the so-called 'Boss Song' has been harder and crazier than the one before. Sure, ITG rocked the house by reviving a dying trend and showing everyone what the dance game genre is really capable of, but it's not over yet. Konami may not continue along the same path, but you know what? When I go to the arcade and play my SuperNOVA machine, I don't think about all of that. I'm there to enjoy myself and play a video game, which I do, even though deep down I recognize that I'm part of a dwindling minority playing a substandard game. It's all right. I'm one of two or maybe three people in a school of 2000 who actually plays DDR, let alone well, let alone competitively. It's dying. But what can we do about it? I think there's really nothing to do, unfortunately. If you can afford it, build your own machine. Play StepMania. I wouldn't just be satisfied with playing for myself though, I'd like to see the game regain its former glory and burgeoning popularity in the arcade scene and become what it once was. The thing is, I don't really know if it can.
I'm reminded of other trendy games I played which fizzled while I was still playing them. Pokemon for one is a great example. Everyone and their brother had Pokemon Red and/or Blue for their Gameboy and played them religiously. You could have a conversation about it with almost anyone. But as time went on the game diminished and, although Nintendo and Creatures continued to pump out new Pokemon games, they couldn't prevent its eventual and rapid decline. The thing is, I wasn't sad to see that trend dying, even though I had enjoyed it. I am sad to see DDR fading.
I fit neatly between the generations, a middle child of DDR history. I missed out on the early developmental years of the game and can only look back on them with a certain nostalgia and regret. I even missed out on the creation of ITG and its revolutionary take on the game. By the time I really got into the game, all I knew of was a handful of 8th mixes (which I figured were actually the first sequel of the game, since all I knew was that there was a DDR and a DDR Extreme) and that a new one, SuperNOVA was coming out soon. But I'm not a part of the new group which might breathe new life into the game. I'm just another one of the few who still love the game and play it regardless as to whether or not Konami is doing a good job. They're not. Unfortunately, you can't play the game without paying them for it, and I don't think even a large-scale boycott would send an appropriate message.
Sorry to ramble on. But as a last thought I'd like to point out that, although dying, it's far from dead. DDRfreak.com has 72,000 registered forum members. Groovestats has 5,100 members. DDRecall has 4,700 members. There's your elite, group 3 players right there. Those numbers could be so much higher, but we're nowhere near zero yet. _________________
CEO Nwabudike Morgan wrote: | I, CEO Nwabudike Morgan, on behalf of Morgan Industries, approve this post. |
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FerociousChair Trick Member
Joined: 25 Jan 2007
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26. Posted: Sat Feb 10, 2007 12:48 pm Post subject: |
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RBCF retunes wrote: | FerociousChair wrote: |
long story short I think ddr has a limited replay value and nobody(with the necessary game-making knowlege) is doing anything about it fast enough for a lot of average joes and jane dohs. | I think it doesn't. You can set several goals on just one song (pass, A, full combo, etc.) Some songs are just fun to play over and over. Some video games don't last long, whereas on DDR, you can still be progressing for a long time and have fun even after you've peaked. | forgive me if I'm not making any sense but, I view that as creating your own replayability. If it was cheaper I wouldn't mind. kinda like when I play pacman or halo2. if you've ever gotten really good at halo2 and played on one player mode alot you might know what I mean. You, as in you the player, could give replay value to any game. but I didn't pay to find ways to entertain myself by inventing my own fun or praying that I can find somebody to play agianst therefore entertaining me. I gave money to some machine or to some company and in return I want something fun to try. when I give more money and take the time to learn a skill I would rather that it not just be a sort of dead end. like when you've tried everything already. And I certainly don't wanna feel like there is nothing new coming WHILE I wait and practice for it. If the game got harder to the point you need a whole different level of whatever just to play certain modes then I'd be all giddy like some kid who just got the birthday present he wanted. but until something like that is affordable and within my reach (as well as anybody else in my situation) I have no choice but to just hope I don't lose interest in the future. I'd love to try the quad-mode in real life or something. I hear theres a mode where the arrows shift around. It would be awsome if for once you could effect your opponent or the step chart by doing certain things or mabie if the perfect attack thing was an actual mode. I'd probrably even settle for a few new songs. I have access to an ITG2 machine as well but I don't think its worth $1.50 to play and you don't get any special deals of some sort in the process. |
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RBCF retunes Trick Member
Joined: 23 Feb 2006 Location: 2P side |
27. Posted: Sat Feb 10, 2007 3:21 pm Post subject: |
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FerociousChair wrote: | I view that as creating your own replayability. | What you mentioned, inventing your own ways to play and playing against other people, could be considered such. I don't really think you can differentiate that from just replay value. _________________
QWERTYkid911: If someone posts porn, then this thread will perfectly represent the internet.
Slowpoke: Ah, so that's how He created the universe so quickly... He was hopped up on caffeine. Thanks for clearing up that philosophical mystery...
PooingCavy: (About difficulty levels) If I could make it up, it would be: Water, Soda, Coffee, Red Bull, ADHD |
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FerociousChair Trick Member
Joined: 25 Jan 2007
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28. Posted: Sun Feb 11, 2007 8:06 pm Post subject: |
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RBCF retunes wrote: | FerociousChair wrote: | I view that as creating your own replayability. | What you mentioned, inventing your own ways to play and playing against other people, could be considered such. I don't really think you can differentiate that from just replay value. | I suppose you're right. doesn't help my dilema though. especially since it's rare that I find someone near enough to my playing level or even somebody at all.
(everything above this is an opinion or fact or a mix of the two I don't really care. please don't don't dissect it)
The point is can be explained I think like so: ddr no longer demands my attention and clings to it like rottwieller on a free steak. The game just doesn't feel spontanious anymore. It's lazy and refuses to change very often and just eats up all my money. I'm beggining to have the urge to try other hobbies. It's not really the ddr machine it's me. I guess I need to find myself or something. (i hope you all get the point)
anyways i'm just one person but I'm also an example of what could possibly be happening with DDR's popularity. btw if there is anyway to add things to a ddr machine that Icould do for less than 20 dollars it would change everything for me. (lets not discuss legallity I just want facts) |
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Suko Trick Member
Joined: 13 Jun 2003 Location: Lynnwood, WA |
29. Posted: Mon Feb 12, 2007 11:53 am Post subject: |
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FerociousChair wrote: |
If the game got harder to the point you need a whole different level of whatever just to play certain modes then I'd be all giddy like some kid who just got the birthday present he wanted. |
This is exactly what some of us see as the problem. Back in the days of 5th mix, it was ever so easy simply to "beat all the songs" what we focused on then was getting the highest possible scores and Perfect Attack. I think a lot of the newer generation simply must have less of an attention span and only cares about beating that next hardest song. I know for me, the game isn't about the hardest possible song, it is about accuracy and my ability to out-perform another player on nearly any song, even a simple 6 step. I haven't met a player in years that cared about any song under 9 steps. Since ITG it seems that the only way to be good is to be playing Expert on 10+ step songs. With DDR, accuracy was probably the most important aspect of the game. Since ITG, accuracy now comes second to stamina in the 'race' to beat all 12 footers. This creates a very different atmosphere and social group than 4 years ago during the 5th mix/Max days. _________________
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Travelsonic Trick Member
Joined: 08 Oct 2005
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30. Posted: Mon Feb 12, 2007 12:31 pm Post subject: |
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Apoc wrote: |
Sorry to ramble on. But as a last thought I'd like to point out that, although dying, it's far from dead. DDRfreak.com has 72,000 registered forum members. Groovestats has 5,100 members. DDRecall has 4,700 members. There's your elite, group 3 players right there. Those numbers could be so much higher, but we're nowhere near zero yet. |
DDR IMO will not die completely like Pokemon (eugh after the original series) didn't completely og away - though unlike Pokemon DDR is better suited for a larger age group and is more enjoyble > 12 hence why the survival will, in my opinion, still occure. Dance-simulations IMO may go through recession periods, but I doubt will die as a whole. We just need ambitious and new innovations and additions to the genre... don't forget about nonstalgia as well, that triggers rebounds as well. _________________
I'll believe that when me **** turns purple, and smells like rainbow sherbet. |
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AA Bob Trick Member
Joined: 24 Aug 2005 Location: Alllll right! |
31. Posted: Mon Feb 12, 2007 2:34 pm Post subject: |
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Suko wrote: | I think a lot of the newer generation simply must have less of an attention span and only cares about beating that next hardest song. |
While that might be true, I don't think that's what ITG is all about. In fact, with its smaller timing windows and precise scoring, ITG emphasizes timing and accuracy. I think it's safe to say that to the most dedicated ITG fans, ITG is largely about trying to score well on songs that are more difficult than DDR songs.
Suko wrote: | I haven't met a player in years that cared about any song under 9 steps. |
I see people playing 6-8 footers all the time at the arcade. Personally, I like playing More Deep as much as HotN Ex.
Suko wrote: | Since ITG it seems that the only way to be good is to be playing Expert on 10+ step songs. |
I think it's fair to say that ITG players with quad stars and high tri stars on 7-9 block songs are good.
Suko wrote: | With DDR, accuracy was probably the most important aspect of the game. Since ITG, accuracy now comes second to stamina in the 'race' to beat all 12 footers. |
If that's true (and I'm dubious), it's the fault of the players, not the game. Stamina is only half of what you need to be a good ITG player.
PIU, on the other hand, has been around for a lot longer than ITG, has incredibly hard charts, and (until recently) has had relatively wide timing windows. I think it makes a lot more sense to say that Pump is more about passing hard songs, while ITG is about doing hard songs with precision and accuracy. Admittedly, I'm not a Pump expert, so someone please correct me if any of that was wrong. _________________
My Recall (home scores)
DDR/ITG videos
Emptyeye wrote: | So um, is it bad that awhile ago I was watching Family Guy, and when Quagmire came on, I thought something to the effect of "Whoa, It's AA Bob!" (I don't remember if the exact thought was "It's AA Bob" or "It's AA Bob's avatar", but I don't think it matters in this case)? |
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IdiotNinja Trick Member
Joined: 28 Jul 2006
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32. Posted: Mon Feb 12, 2007 3:09 pm Post subject: |
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(Stupid Side)
Maybe if Konami had added in songs that are like 5 minutes long or "deleted" songs, they would attract more players to DDR. I mean(boink)
(Normal Side)
You idiot, players don't probably have that much endurance to survive that long and the deleted songs are probably offensive execpt Max to the XXium.
(Stupid Side)
But those ideas may help get Konami get more(crash)
(Normal Side)
Thanks for testing my trap door. And besides, those are Stepmania's ideas. Don't make me call the police to arrest you for Copyright Infridgement.
(Stupid Side)
What if Stepmania make some kind of arcade thingy, then they could help Konam(doink)
(Normal Side) The stepmania people will get shut down before you know it. Konami thinks Stepmania will be copying them. Mom, where's my slapping glove?
(Stupid Side)
Just you wait, I will help Konami and protest against it too.
1 year later.
(Normal side)
Oh thanks a lot, stupid. You made the people shut down Stepmania, completely wiped out ITG off the face of the united states, you made all ddr fanbases dead, and You destroyed every dance game in every continent and somehow destroyed the deal with Roxor and Andamiro.
(Stupid Side)
mommy, he is yelling at me again.
(Mom)
I don't care about you, go away.
And that's what would happen if someone is stupid enough to do that. I am only trying to attract attention to DDR so that a new wave of people would be masters..... I'm kidding but I like playing DDR and ITG equally no matter how DDR sucks now but I like to do it just for FUN. I do think that veterans will move on to their lives but probably in the future with wife and kids. Those veterans or their kids may just revive DDR...or ITG because Konami could be dead.
I don't know. _________________
"Kage Bunshin No Jutsu" Now i have someone to go against in DDR.
DGR rules. |
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Travelsonic Trick Member
Joined: 08 Oct 2005
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33. Posted: Mon Feb 12, 2007 6:01 pm Post subject: |
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IdiotNinja wrote: |
Thanks for testing my trap door. And besides, those are Stepmania's ideas. Don't make me call the police to arrest you for Copyright Infridgement.
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Impossible! Copyright infringement doesn't cover ideas, but instead implementation of ideas, which may or may not even apply to the senario! </anal> _________________
I'll believe that when me **** turns purple, and smells like rainbow sherbet. |
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RBCF retunes Trick Member
Joined: 23 Feb 2006 Location: 2P side |
34. Posted: Mon Feb 12, 2007 7:30 pm Post subject: |
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With the announcement of SuperNOVA 2, there's less (or hopefully no) need to worry. _________________
QWERTYkid911: If someone posts porn, then this thread will perfectly represent the internet.
Slowpoke: Ah, so that's how He created the universe so quickly... He was hopped up on caffeine. Thanks for clearing up that philosophical mystery...
PooingCavy: (About difficulty levels) If I could make it up, it would be: Water, Soda, Coffee, Red Bull, ADHD |
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FerociousChair Trick Member
Joined: 25 Jan 2007
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35. Posted: Tue Feb 13, 2007 6:34 am Post subject: |
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personally I think ddr should have 8 steps
....
ninesteps
or something like this
.... ....
.... ....
.... ....
all for one player.
I would be much more interested then. unfortunately I doubt it will happen I imagine this has been discussed before and whoever metioned it was vebally beat to a pulp and it would not only make the game cost twice as much. I bet a death run on doubles wouldn't be an exageration but I still would be more interested. |
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RBCF retunes Trick Member
Joined: 23 Feb 2006 Location: 2P side |
36. Posted: Tue Feb 13, 2007 7:38 am Post subject: |
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FerociousChair wrote: | 8 steps
ninesteps | TechnoMotion
Quote: |
or something like this
all for one player. | That's almost exactly like Doubles, except it would easily be fucked up. _________________
QWERTYkid911: If someone posts porn, then this thread will perfectly represent the internet.
Slowpoke: Ah, so that's how He created the universe so quickly... He was hopped up on caffeine. Thanks for clearing up that philosophical mystery...
PooingCavy: (About difficulty levels) If I could make it up, it would be: Water, Soda, Coffee, Red Bull, ADHD
Last edited by RBCF retunes on Thu Feb 15, 2007 3:05 pm, edited 1 time in total |
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FerociousChair Trick Member
Joined: 25 Jan 2007
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37. Posted: Thu Feb 15, 2007 9:00 am Post subject: |
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I just meant something along those lines. I thing the game is too simple as is. not easy just simple. like beating up mike tyson. it's a simple concept if you can get close enough to fight him but it isn't necessarily easy. anyway konami or whoever can work out the physics and the arrow thing. I'm just another opinionated paying customer. I'd rather suck at a complex game then be good at an easy one. (ima mediocre chess player for example) also I really hate how burger king is doing the whole commercialism thing with DDR. I don't mind the commercial itself so much as I do the fact that the commercial sucked and it being burgerking the DDR toy probrably sucked too I bet. DDR has enough of a *wispers* dorky feel to it without Burgerkings help. |
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RBCF retunes Trick Member
Joined: 23 Feb 2006 Location: 2P side |
38. Posted: Thu Feb 15, 2007 3:09 pm Post subject: |
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FerociousChair wrote: | I'd rather suck at a complex game then be good at an easy one. (ima mediocre chess player for example) | I agree, but there are still a lot of songs I suck at, so no matter what, it's the best of both worlds. FerociousChair wrote: | I really hate how burger king is doing the whole commercialism thing with DDR. | I really hate how the entire mainstream media portrays DDR. _________________
QWERTYkid911: If someone posts porn, then this thread will perfectly represent the internet.
Slowpoke: Ah, so that's how He created the universe so quickly... He was hopped up on caffeine. Thanks for clearing up that philosophical mystery...
PooingCavy: (About difficulty levels) If I could make it up, it would be: Water, Soda, Coffee, Red Bull, ADHD |
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Julie QQQ...? Trick Member
Joined: 07 Jun 2002 Location: Boston, MA |
39. Posted: Thu Feb 15, 2007 3:59 pm Post subject: |
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I so bought the toys.
I'm glad this thread was made, and the brunt of what I wanted to say was said already.
As a member of the "Group 3" aspect of the game, it's very much so gone downhill. Sure, you have the big things that Konami does to appease it's "hardcore" fanbase like Faxx and Supernova and whathaveyou, but they dug their own grave by not pushing their fanbase harder. When most of us "old school" folk started, yes, there were those weirdos doing super-well on Max 300 and whatnot, but the bell curve middle was definitely closer to basic/light. Paranoia, a 6-footer on basic, was your rite-of-passage into the majority of the country's competitive DDR world. Konami put out Extreme with almost every type of step pattern they'd ever introduce without a thought of the game expanding itself anywhere else other than Japan.
Konami says they want to appease all players, but if you look at all the little things that mean a lot to the hardcore Group 3 players, such as affordable replacement sensors for existing hardware, synching issues, and harder, more creative charts... it took them way too much time to address those types of things. It's not profitable to market to us anyway. How many of those Group 1's or 2's will progress to Group 3? How many of them will play Burning heat knowing that the triplets are not even? Casual players (anywhere from light to heavy) have taken over the game as long as Konami does the brunt of the marketing to them.
One only needs to look at the Wall or any of the discussion board posts on the Facebook DDR group to see my point. |
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