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Konami Addresses Sync Issue in DDR SuperNOVA
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AA Bob
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700. PostPosted: Thu Sep 21, 2006 9:59 am    Post subject: Reply with quote

Alright...since my blatant sarcasm apparently went over Yarni's head, I'm going to have to be more forward.
Yarni, the DDR Nazi wrote:
Now, I certainly would choose them every few songs or so, because tyhey are fun, but once EVERYONE uses them, they lose their flashy awesomness. They aren't exclusive to oni players anymore, they are noob's for the taking. I wouldn't want to be associated with such a mod, and therefor it would become boring to me when people play X song on X overplayed mod to try and impress someone.
Okay, let's break that down:
- More people would start to use Brake and Wave.
- These mods would be used outside of Oni courses.
- These mods would be used by n00bs.
- N00bs play to impress others.
- Using the same mod that n00bs use makes you a n00b.

Guess what? You're playing a videogame. A videogame that looks stupid to a lot of people. You're going to be judged, often unfairly, just by playing it. Nobody is going to care what mods you are or aren't using. Nobody's going to walk by and say "hey look, he's not using those weird mods like the others do. HE MUST BE REALLY COOL!!!" Also, do you not see the contradiction here? You say indirectly that n00bs play to impress others, yet you seem to play for precisely that purpose.
Yarni, the DDR Nazi wrote:
Those sort of people shouldn't be playing DDR. Why does one good thing have to be whored by everyone? Why can't the DDR community stay relativly medium instead of becoming a typical everyday unimpressive overmodded trashfest?
I love how this has nothing to do with whether speed mods should be used, yet you keep bringing it up.

Shit, that was sarcasm, wasn't it...
Yarni, the DDR Nazi wrote:
I liked DDR before because my friends and I played it, now my friends and I play it... inbetween 32 other people and play one turn every 2 hours or so.
Play somewhere else? Honestly, all the arcades I've been to haven't been that crowded.
Yarni, the DDR Nazi wrote:
It's a bother and I know konami loves the cashflow, but it's turning players away from DDR just as much as non-noob-friendly games like 3rd MIX.
First of all, the main thing turning players away from DDR are people like you.

Second, make up your mind. Are the early mixes the BEST EVAR because they don't have those EVIL speed mods, or are they turning players away from DDR?
Yarni, the DDR Nazi wrote:
Um... No? Personally I think we should get rid of the handicapped mod screen and stick with foot codes for mod changes.
I love how this has nothing to do with whether speed mods should be used, yet you keep bringing it up.
Yarni, the DDR Nazi wrote:
AA Bob wrote:
I think I'm starting to see the theme of your post: "Anyone who doesn't agree with me is lazy."
EXACTLY!
Wow. And you don't see a problem with that statement?
Yarni, the DDR Nazi wrote:
Why can't we just have a world of people who don't need to bar rape because of their own foolish choices of break down on 5x reverse LIGHT mode...
We don't have one of those now.
Yarni, the DDR Nazi wrote:
No, I don't want everyone to be like me, that would take all of the fun out of complaining about how worthless everyone else is. I'm so used to putting up with bullcrap I don't think I can tell when people are good players anymore. All i see is crap. Crap here, Crap there. Crap, crap, crap. Sometimes I think I'm crap sometimes, but then I watch someone else play and I'm reminded of how much crap they are. then I feel awesome again.
Do you have any idea how pathetically egotistic that sounds?
Yarni, the DDR Nazi wrote:
I'm not saying I'm the best player. I don't put in that much time with DDR to do so, but I know I'm better than a lot of other people given that I never play anymore and have low stamina.
Hey, congrats. Nobody asked about your DDR skill, and nobody cares.
Yarni, the DDR Nazi wrote:
They ARE a decoration, as well asa handicap... tell me... when SHOULD they be used?

Any time the player wants them to be used. That's what Konami put them in for.
Yarni, the DDR Nazi wrote:
AA Bob wrote:
Yarni, the DDR Nazi wrote:
Stop asking for such stupid things. Memory card slots are wonderful, handicap mods and higher bars are NOT.
Translation: "Things I find useful are wonderful, and things that I don't use are horrible and shouldn't be used by anyone."

Pretty much.
Again, lol.
Yarni, the DDR Nazi wrote:
speed mods, and note only hold back the progress of the DDR community's skill.
Then how do you explain the fact that 99% of the best players use speed mods?
Yarni, the DDR Nazi wrote:
AA Bob wrote:
Yarni, the DDR Nazi wrote:
Most of the time people only need the bar because they use such retarded speed mods that they can't even read it anymore themselves.
lol
True story.
No.
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So um, is it bad that awhile ago I was watching Family Guy, and when Quagmire came on, I thought something to the effect of "Whoa, It's AA Bob!" (I don't remember if the exact thought was "It's AA Bob" or "It's AA Bob's avatar", but I don't think it matters in this case)?
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triad.spacefight
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701. PostPosted: Thu Sep 21, 2006 10:23 am    Post subject: Reply with quote

Once again AA Bob has the best post on this page.

Yarni, seriously, quite flamebaiting before Cutriss gets sick of the shit and bitch slaps you back to the days of your precious 5th mix..
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Cutriss
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702. PostPosted: Thu Sep 21, 2006 10:24 am    Post subject: Reply with quote

Guys, if you're going to play the $10,000 Pyramid Quoting game at home, please at least try to trim the whitespace out of your posts so that it doesn't take quite as much vertical space.

Or, even better, just take it easy on the whole point-counterpoint thing. I know even I do it, but it's getting out of hand.
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TimeSpaceMage
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703. PostPosted: Thu Sep 21, 2006 10:38 am    Post subject: Reply with quote

OK, I think I'm starting to understand something here. Where I play, there are almost no DDR players any more and I can play as long as I want by myself. The rare times we get crowds are when the high school has an event of some sort, and if it's taking awhile for my turn then I'll just come back later since I just live across the street.

Most other regulars there play on Light or Standard (and a few on Heavy and around or above my skill level) and they're all very considerate. I've actually helped a lot of the less-skilled players get to where they are, since there's usually only the two of us there and I'll help them out when I'm not playing.
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Wolfman Jake
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704. PostPosted: Thu Sep 21, 2006 11:15 am    Post subject: Reply with quote

I'd like to return to a minor point that was brought up earlier, but please forgive me if it has already been addressed somewhere in the sea of text that has swelled over the last few pages. As far as "not failing your first song" goes on SuperNOVA, I am told that IS what happens when you select "Tutorial" from the song difficulty sort menu. One freebee stage before the game starts really paying attention.
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AceJay
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705. PostPosted: Thu Sep 21, 2006 11:33 am    Post subject: Reply with quote

Yarni, stop the elitist shit and go back to the fucking GameFAQs Bemani board.
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DemonHybrid
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706. PostPosted: Thu Sep 21, 2006 11:57 am    Post subject: Reply with quote

dragontamer4600: and the syncing issues, are DEFINATELY not fixed
dragontamer4600: some of em are even worse
DemonHybrid23: like, what songs
dragontamer4600: max me
DemonHybrid23: =/
dragontamer4600: ed got 135 greats on heavy
DemonHybrid23: ouch.
dragontamer4600: and um, xepher is mildly off now
dragontamer4600: got like 60something on it, its adjustable tho

Those who have played the patch, confirm/deny?

I don't feel like wading through 30 pages of posts...
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Cutriss
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707. PostPosted: Thu Sep 21, 2006 12:18 pm    Post subject: Reply with quote

DemonHybrid wrote:
dragontamer4600: and the syncing issues, are DEFINATELY not fixed
dragontamer4600: some of em are even worse
DemonHybrid23: like, what songs
dragontamer4600: max me
DemonHybrid23: =/
dragontamer4600: ed got 135 greats on heavy
DemonHybrid23: ouch.
dragontamer4600: and um, xepher is mildly off now
dragontamer4600: got like 60something on it, its adjustable tho

Those who have played the patch, confirm/deny?
I haven't heard anything yet. I know it's not perfect, but it's definitely better than what people say it was.

And for the record, I'm definitely not going on one player's word. I have good and bad days in most games I play.
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triad.spacefight
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708. PostPosted: Thu Sep 21, 2006 12:26 pm    Post subject: Reply with quote

All I know as far as syncing is that on the machine in Grapevine Mall(Grapevine, TX) I played Murmur Twins and got 118 greats. Went over to the Extreme, played HVAM and got 18. Xepher Oni was early as hell too.
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Cutriss
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709. PostPosted: Thu Sep 21, 2006 12:36 pm    Post subject: Reply with quote

[DoD] OmegaSox wrote:
All I know as far as syncing is that on the machine in Grapevine Mall(Grapevine, TX) I played Murmur Twins and got 118 greats. Went over to the Extreme, played HVAM and got 18. Xepher Oni was early as hell too.
On a v2?

I'd like to get as much consensus on this as I can so that I can pass it on to Ryan.
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triad.spacefight
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710. PostPosted: Thu Sep 21, 2006 1:02 pm    Post subject: Reply with quote

I'm assuming V1, this was last week at a Gameworks.
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Kalek
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711. PostPosted: Thu Sep 21, 2006 1:11 pm    Post subject: Reply with quote

[DoD] OmegaSox wrote:
I'm assuming V1, this was last week at a Gameworks.
Yeah, it was probably a V1. It seems like the two Gameworks in/near Ohio don't have the patch yet, so I'd assume that yours doesn't either.
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TimeSpaceMage
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712. PostPosted: Thu Sep 21, 2006 1:11 pm    Post subject: Reply with quote

Well, next time remember to look for Flow -true style- or Fascination E15.gif
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Scintilla
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713. PostPosted: Thu Sep 21, 2006 1:24 pm    Post subject: Reply with quote

Yarni, the DDR Nazi wrote:
Those sort of people shouldn't be playing DDR. Why does one good thing have to be whored by everyone? Why can't the DDR community stay relativly medium instead of becoming a typical everyday unimpressive overmodded trashfest? I liked DDR before because my friends and I played it, now my friends and I play it... inbetween 32 other people and play one turn every 2 hours or so. It's a bother and I know konami loves the cashflow, but it's turning players away from DDR just as much as non-noob-friendly games like 3rd MIX.

It's called "your fandom going mainstream".

It happens all the time. Suddenly it hits you-- *IS SHOT*

Deal with it.

Wolfman Jake wrote:
I'd like to return to a minor point that was brought up earlier, but please forgive me if it has already been addressed somewhere in the sea of text that has swelled over the last few pages. As far as "not failing your first song" goes on SuperNOVA, I am told that IS what happens when you select "Tutorial" from the song difficulty sort menu. One freebee stage before the game starts really paying attention.

Yeah, but you also have to sit through that really long and painfully basic tutorial before you even get to play that first song.
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Wolfman Jake
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714. PostPosted: Thu Sep 21, 2006 4:39 pm    Post subject: Reply with quote

I called the Gameworks in Minneapolis earlier this week and talked to one of the technitian managers. He was clueless about the SuperNOVA software update, but told me he really couldn't call Betson himself to inquire. All of the Gameworks locations are regulated by one office, and it is they who must ultimately get their acts together and ship the updates to each of the individual locations. The manager did say he would try to get in contact with one of the higher-ups and find out what's going on. Here's hoping.

As for the Tutorial mode thing being the only way to get a free stage, I think that's really generous enough. The series lasted for at least nine major arcade versions before the idea was even introduced, and it didn't seem to discourage that many new players from sticking with it. In all honesty, you REALLY have to play quite poorly to not be able to clear a 1-foot Beginner song, and I would think (or hope) that most people would have the foot-eye coordination to clear such an easy stage on their first time playing the game, even if they just barely muddle through it.
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zdemigoth
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715. PostPosted: Thu Sep 21, 2006 6:03 pm    Post subject: Reply with quote

Wolfman Jake wrote:
In all honesty, you REALLY have to play quite poorly to not be able to clear a 1-foot Beginner song, and I would think (or hope) that most people would have the foot-eye coordination to clear such an easy stage on their first time playing the game, even if they just barely muddle through it.


Aww you must be new, I'm sorry. E15.gif

The ONLY advantage of working at an arcade where DDR is right next to the redemption counter is getting to witness this fact. People will stand and watch the arrows go by, step on the panels when the arrows appear at the bottom, get frustrated and show how stupid the game is (really how stupid they are) by running around in place and acting crazy, push the start button as though that were the point of playing, or ask for their money back because the game is broken.

Personally I am glad it is like this. It just gets the new kids out of the way and means more playtime for me.
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716. PostPosted: Thu Sep 21, 2006 6:56 pm    Post subject: Reply with quote

Wolfman Jake wrote:
In all honesty, you REALLY have to play quite poorly to not be able to clear a 1-foot Beginner song, and I would think (or hope) that most people would have the foot-eye coordination to clear such an easy stage on their first time playing the game, even if they just barely muddle through it.


You would THINK so, but that is simply not the case. At least when beginner charts in general are concerned.

I have been around enough arcades and have seen the same scenario at each of those locations long enough to conclude that walk-ons who have begun their first time playing are simply easily capable of failing a 3, 2, and even 1-footer, and I have seen it happen time and time again, even those that actually put effort into the game.

But yes, a 1-footer is as easy as they come, so they normally pass those...but I've seen a few cases where they were failed. Though in the more usual, 70% cases, they instead pick a 2 or 3-footer, and it's those songs that kill them, many times more than once before they get it right if they decided to try the same song again. This happened so many times at my mall and other places, I'm suprised Konami ditched whatever free song system they had from EX that is absent now. Though Tutorial seems good enough, still.


I guess the awkwardness of standing for the first time on a four-panel stage, trying to coordinate yourself to scrolling arrows on a screen at the right timing is apparently something we all easily underestimate as we get used to the game and look back on it.
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Wolfman Jake
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717. PostPosted: Thu Sep 21, 2006 7:43 pm    Post subject: Reply with quote

zdemigoth wrote:
Aww you must be new, I'm sorry. E15.gif


New? No. But it is entirely possible that I never encounter first-timers THAT terrible at the game (I don't go to the arcade that often). Geez, the game even tells you how to step on the arrows. I've seen most people at least get the initial "pull your foot back to the center so you don't confuse your positioning" thing going almost right away. The games even encourage you (unfortunately) to play that way on Beginner. If you can't figure it all out, then I'm sorry, but that's the way it goes. You can't just set the bar so low only to get that small left-hand side of the distribution covered. It's not worth it. Were people honestly THIS inept back in the old 3rd Mix days, or hell, even the MAX2 days? There was NO Beginner mode then, and I don't remember hearing about mobs of clumsy oafs picketing the game for taking their quarters.
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yyr
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718. PostPosted: Thu Sep 21, 2006 8:11 pm    Post subject: Reply with quote

Actually, MAX2 wouldn't fail Light players on the 1st stage, either... it would wait until the second song to kick them out of the game. And 3rd MIX had the Soft difficulty, which reduced step complexity and could just about qualify as a beginner's mode.

Seriously, if you don't think this is a problem... watch the tutorial. Actually sit through all six or seven long, painful minutes of it.

"A left arrow is coming up."
"Follow the instructions carefully..."
"Blah blah blah..."
"3... 2... 1... Now!"
"Great!"
Now repeat that like 12 times. It's overly redundant and would make most people feel like complete idiots. It sends things at you at such a slow and isolated pace that the game seems really, really, really easy.

Then, when you're done, it lets you pick one song on Beginner. (All other difficulties are locked.) It won't let you fail out, true. But I dare you to get someone who's never played before to stand on the platform, play the slow-paced Tutorial, and then choose Centerfold... which is, I believe, the default choice on the post-Tutorial song list. The song, despite being a 1-footer, is SO much harder than what the Tutorial gently tosses your way that most people will simply balk at it. In fact, I'd be willing to wager that most of the new 1-footers in SuperNOVA are much, much harder than the old 1s we're used to, like www.Blonde Girl, Firefly and Ordinary World.

And by the way, I've only seen someone play the Tutorial once, and that was when I suggested it. Most people--even people that haven't played before--see "Easy," and choose that. And then they fail 30 seconds into their first song. 1 dollar for 30 seconds of not-so-entertaining entertainment isn't such a good deal.

The best fix possible is to turn Autofail off, so that everyone gets to at least finish their first song.
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sephiroth1215
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719. PostPosted: Fri Sep 22, 2006 2:31 am    Post subject: Reply with quote

But if auto fail is off doesn't that mean that your bar can't come back up after reaching 0?
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