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Konami Addresses Sync Issue in DDR SuperNOVA
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cfusionpm
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660. PostPosted: Wed Sep 20, 2006 1:41 pm    Post subject: Reply with quote

Scintilla wrote:
Dear Konami,

PLEASE BRING BACK THE BACKGROUND VIDEO FOR "DANCE DANCE REVOLUTION".

Thank you.


they probably ditched the videos just due to size issues. it takes maybe a couple of lines of code to run through the camera passes and animations of a 3D dancer, whereas it will take several MB per video for 300+ videos. theres a couple in there, but they are few and far between.
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Edible Bondage Tape
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661. PostPosted: Wed Sep 20, 2006 1:54 pm    Post subject: Reply with quote

Cutriss wrote:
The legend of ZAKU 0079 wrote:
AceJay ▶◀ wrote:
-Memory Card support plox.
Konami's already confirmed that God knows how many times already.
Well, you can see his side of things. They can confirm it 'til the cows come home, but until it's right there and in front of you to use, it's kinda pointless to count it as a feature.



because his arcade is too cheap to add the feature dosnt mean its in anyway konamis fault
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Scintilla
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662. PostPosted: Wed Sep 20, 2006 1:59 pm    Post subject: Reply with quote

cfusionpm wrote:
Scintilla wrote:
Dear Konami,

PLEASE BRING BACK THE BACKGROUND VIDEO FOR "DANCE DANCE REVOLUTION".

Thank you.

they probably ditched the videos just due to size issues. it takes maybe a couple of lines of code to run through the camera passes and animations of a 3D dancer, whereas it will take several MB per video for 300+ videos. theres a couple in there, but they are few and far between.

Aren't they all on new-to-arcade songs? I know "Polovetsian Dances and Chorus" and "Your Rain (Rage Mix)" have theirs.
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Cutriss
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663. PostPosted: Wed Sep 20, 2006 2:50 pm    Post subject: Reply with quote

Exclusive Bonus Track wrote:
Cutriss wrote:
The legend of ZAKU 0079 wrote:
AceJay ▶◀ wrote:
-Memory Card support plox.
Konami's already confirmed that God knows how many times already.
Well, you can see his side of things. They can confirm it 'til the cows come home, but until it's right there and in front of you to use, it's kinda pointless to count it as a feature.
because his arcade is too cheap to add the feature dosnt mean its in anyway konamis fault
Nothing I've heard thus far has indicated that the MC hardware will cost extra. I'm of the thought of mind that given how much they seem to be pushing it as a feature, that it's included in the costs of the kits and cabinets, and it just hasn't been sent out yet.
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Auspher
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664. PostPosted: Wed Sep 20, 2006 2:59 pm    Post subject: Reply with quote

Cutriss wrote:
Exclusive Bonus Track wrote:
Cutriss wrote:
The legend of ZAKU 0079 wrote:
AceJay ▶◀ wrote:
-Memory Card support plox.
Konami's already confirmed that God knows how many times already.
Well, you can see his side of things. They can confirm it 'til the cows come home, but until it's right there and in front of you to use, it's kinda pointless to count it as a feature.
because his arcade is too cheap to add the feature dosnt mean its in anyway konamis fault
Nothing I've heard thus far has indicated that the MC hardware will cost extra. I'm of the thought of mind that given how much they seem to be pushing it as a feature, that it's included in the costs of the kits and cabinets, and it just hasn't been sent out yet.


Patch #2?
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AceJay
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665. PostPosted: Wed Sep 20, 2006 3:06 pm    Post subject: Reply with quote

I'm not quoting everyone.

>BPM cutoff: Yes, that would be a great idea, I was thinking keep it at 150 for MAX300, etc. For gradual speedups, go with the natural BPM until it reaches the average between the two BPMs, and then gradually go down to 150 again. Example would be if a song went from 150 to 300 for the last part of the song, where it gradually sped up to 300, and the BPM or the dancer would be 150 until it started to speed up, and when it got to 225 BPM, it gradually goes back down to 150 Dancing speed.

>THEY FUCKING GOT RID OF THE DANCE DANCE REVOLUTION MOVIE? BASTARDS. Bring it back. NOW. And bring back the horrible old video clips, it's actually way better than the dancers platform. (Instead, like used in MAX2 Select a character, have a faded transparent floor. I liked that a lot.)

>Yeah, I forgot to say fix the Mod menu selection to be pressable after the forst press and still get it. It pisses me off when I miss that and do MAXes on 3x D:

>Also, add the UM/EX2 mods Cutriss mentioned.

>Absolutely turn Fail off for Light/Beginner. That is a must. People put $2 in a machine just to play ONE song and fail it? I don't think so Betson.

>Shut up Renee >_>

>"Isn't the ALL MUSIC placement that way so the immediate screen isn't so confusing and instead straightforward to first-time/beginning players, and to make sure they are guided to a mode that doesn't overwhelm them with certain crazy stuff?

I always thought that was a good idea. =/ "

It's like communism, it just doesn't work. Here's what should happen: Bring back the old EX-Difficulty Style, but have it so that Beginners can't accidentally change to a harder difficulty by making it Down Arrow x3 (WHERE ARE THE DAMN SIDE PANELS EXPLAINING HOW TO PLAY, ETC.?)
That would work, right?

>Also, I know it's not a big deal, but please send out the old Extreme-Style Green Center buttons, for some reason I just hate the new bulky ones.
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DX Manaic
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666. PostPosted: Wed Sep 20, 2006 3:23 pm    Post subject: Reply with quote

I actually think the new style for the backgrounds looks a LOT cleaner than background videos did, but they could add some new stages and characters...
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Reenee
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667. PostPosted: Wed Sep 20, 2006 6:21 pm    Post subject: Reply with quote

Spell my name right.

And the DDR movie was a MAX-style bg that looped.
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AceJay
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668. PostPosted: Wed Sep 20, 2006 7:53 pm    Post subject: Reply with quote

DX Manaic wrote:
I actually think the new style for the backgrounds looks a LOT cleaner than background videos did, but they could add some new stages and characters...


Yes, it IS cleaner, but it's not better.

[quote="Re>E<nee]Spell my name right.

And the DDR movie was a MAX-style bg that looped.[/quote]

I know, but it was cool.
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Reenee
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669. PostPosted: Wed Sep 20, 2006 9:57 pm    Post subject: Reply with quote

No it wasn't. If Konami could all mock up was a looping animation, that's lazy.

DDR needs its very own unique video from here on (something neat like having the arrows fly around and such).
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TimeSpaceMage
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670. PostPosted: Thu Sep 21, 2006 4:01 am    Post subject: Reply with quote

I agree, it'd be really nice to see a new vid for DDR.
Actually I was considering proposing that they do that for the extra stages and 300/Unlimited/LoM.

By the way, you can learn which songs have background vids at the following links (courtesy of BemaniWiki):
Console songs
Returning songs
New to Supernova songs
If the column after BPM has a circle or star in it, there's a background movie.
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TheCosmicPope
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671. PostPosted: Thu Sep 21, 2006 4:27 am    Post subject: Reply with quote

With the update, how big of a difference is it making in people's scores? I know that on songs that I normally AAA (or get extremely low great counts on), I have been getting roughly 15-30 greats (non-updated machine). How much of a difference has the update done for peoples' scores?
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yyr
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672. PostPosted: Thu Sep 21, 2006 5:48 am    Post subject: Reply with quote

The legend of ZAKU 0079 wrote:
Anyways, you know what would really help out: not having to change the sort after returning to the music select screen after completing a song since that's annoying as hell so far. IIRC, Extreme remembered the sort when selecting a song.


This was fixed in the patch.

cfusionpm wrote:
they probably ditched the videos just due to size issues. it takes maybe a couple of lines of code to run through the camera passes and animations of a 3D dancer, whereas it will take several MB per video for 300+ videos.


This reasoning doesn't work, because all of DDR Extreme--which had videos for every song--fit on a single 700MB CD. True, the new videos are higher-res, and higher-res videos will take up more space, but they could have just recycled some movie clips and used them in multiple videos. Which, by the way, they were doing already.

cfusionpm wrote:
i do agree with the fail off on first stage; though honestly ive never tested it, so is it really not like that? maybe its in an operator menu and not something hard programmed into the game. IIRC, extreme was like that.


I have seen the operator menu and can confirm that there is no option for this. I have, however, convinced my arcade to turn off autofail. (Game Over = "End Of Music") This way, everyone gets at least one full song no matter what. I would encourage every arcade to do this on SN, to make up for Konami's stupidity in this regard. (Note: this setting no longer affects Extra Stages. If you fail, you're done.)

AceJay, talking about the genre select menu, wrote:
It's like communism, it just doesn't work.


Actually, I think it works fine. People who pick Easy will only see easy songs, so there's no chance they'll pick LoM. On Extreme, someone can pick Beginner mode, then LoM, and wonder why it wasn't easy (this actually happened in front of me one time). For people who know what they're doing, it's not an issue. For people used to Extreme, all it takes is for one of us to say, "do this," and then they know. This method is more friendly to newcomers, and for the rest of us... it takes an extra 5 seconds. Who cares?

TheCosmicPope wrote:
With the update, how big of a difference is it making in people's scores? I know that on songs that I normally AAA (or get extremely low great counts on), I have been getting roughly 15-30 greats (non-updated machine). How much of a difference has the update done for peoples' scores?


The difference is dramatic. On several songs that were already synced before (Golden Sky, Flowers) there is no change, but on many others my scores have vastly improved. In my mind, the patch transforms SuperNOVA from a half-broken beta version into something that's polished and ready for prime time.
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Yarni
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673. PostPosted: Thu Sep 21, 2006 6:51 am    Post subject: Reply with quote

AA Bob wrote:
cfusionpm wrote:
this is ddr. not itg. look for wackey mods elsewhere.

He only asked for two. Wave and brake are fun, and I think they should be selectable in regular play.


Yes, they are fun mods, and Konami themselves included them into EXTREME. However, they should never bo choosable on your own. This is what makes them so much fun. If they were choosable mods, EVERYONE would choose them, and they would get old sooooo fast. I am grateful for their being hidden.


TimeSpaceMage wrote:
Liquid Zero wrote:
What I would like to see patched, however, is a bpm cut-off of their "dance to the bpm" function. No one wants to see a dancer dancing at 400 bpm to Fascination MaxX, and it is probably universally held as looking less like a stylish dancing experience and more "Spazzing Out"-worthy.


It would probably be very easy to just halve the dancing BPM if it's over a certain number, and even double it if it's under.


That's not a bad idea. It doesn't really matter much though, seeing as how beginner players don't bounce up and down like that during play when they see the animation do so.

Quote:
As for my suggestions:
-Turn Fail back off for the first stage of Beginner/Light. Having a free first stage really helps people moving up to Standard (hi Max 300/SP-Trip Machine!) and I think it stands to reason why beginners would benefit from it too.

I really don't think that that is a good idea. If a player is stupid enough to choose MAX 300 as their first song while they are only beginners, then they don't DESERVE to play another song after they fail. I'm so sick of waiting in line for an additional song when they should have failed after 30 seconds. Turning fail off only keeps the American DDR-er more lazy. We need to work for our money and make the most of our game, noi cheap and easy way out.

Quote:
-Make a Standard (Difficult) Extra Stage to reward the intermediate players for having exceptional timing. I think it would be a great incentive for those that see regular Extra Stage as way out of reach, plus it could have the Standard steps to the normal ES's to help people work up to the real deals.

In all seriousness... what were you thinking? I love DDR because it rewards good players with another stage. Standard isn't good enough, and if you aren't good enough, you don't get a free extra song. It's a reward system, not a free gift. Strive to become better and EARN your rewards.

Quote:
-Wave/Brake as selectable mods... please? E4.gif
If not that, please put more mods in Nonstop courses! I don't like how there's only like a handful of courses (hi Trick) with scripted mods; done well they can make for a very entertaining round.

AS I said before, these mods would be whored, but forcing them into more selected courses is a very good idea, like they did with REVENGE new RevenG (or whatever) (sakura on 0.5x). Trick was fun because you couldn't pick and choose; you HAD to do MAX 300 on 0.25x.

Quote:
-Make the mod menu easier to access, like Extreme's. I don't mind playing modless that much (and I can easily ignore the whining of the other player that does), but it's kind of upsetting when we forget to hold it down the entire time and end up playing Max-Me Mix on 2x. I'll have you know, that's not very easy to do barless! I didn't make it very far! laugh.gif

No. That's so dumb. I try not to lose it when dealing with bad ideas, but tis is bringing me to the edge of the line... If you want easy Mods access, stop playing DDR and go play ITG or even better: StepMania (fake DDR). If you don't want to accidentally play MAX 300 on 2x, then don't use 2x, or even still, if you need mods like 2x, you shouldn't be playing MAX 300. You need more practice. I am in no way a king of slow speed. bag on 1x is no problem for me, only because I'm not speed mod handicapped like everyone else these days. (when you MUST have speed mods or you can't play.) Once again i bring up rewards... if you're too lazy to hold down a friggen button, then you don't DESERVE to change mods. Please stop being lazy, it will change DDR for the worse in the future.

Quote:
-An option to adjust background vid brightness would be nice, so Note is easier to read on those red backgrounds.

WOW. How about we make it so vivid, note becomes impossible to read, since nobody should be using note. How lazy does on player have to get...????? If you are so incompetent that you can't even read arrows then you need to seriously re-evaluate your choice in games. You should be working to become better, not relying on mods that don't even exist in previous, and much better DDR mixes. (5thMIX <3)

Stop asking for such stupid things. Memory card slots are wonderful, handicap mods and higher bars are NOT. the bar isn't there to help a struggling player pass a song he shouldn't be doing in the first place, it's for support of someone who is losing balance and/or falling off the pad. Most of th time people only need the bar because they use such retarded speed mods that they can't even read it anymore themselves.

I'm so tired of all of yoiu new players ruining such a great game. What Konami did with SuperNOVA has shown that we are ruining it already, but with things like seperate song lists for difficulties, it shows that Konami is trying to fix it. if you are a beginner player, you shouldn't be playing MAX 300. That's also what they made FOOT RANKINGS for. Pay attention. if you don't, once again, you don't DESERVE to have an enjoyable game. Man, I love how the Japanese think sometime.
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littlesushi
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674. PostPosted: Thu Sep 21, 2006 7:03 am    Post subject: Reply with quote

Quote:
EDIT2: I forgot the other most important feature of the patch! When you get the extra stage, the siren is back. No one else had mentioned that.


That's the greatest update noone has mentioned.

As for wacky mods. I know that if you play Battle mod, you can get some pretty weird stuff. It's mainly simple stuff at first, (speed mods, Flat) but you can get something like split/alternate going from stepmania. It surprised me at first, but it's there for sure.
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triad.spacefight
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675. PostPosted: Thu Sep 21, 2006 7:05 am    Post subject: Reply with quote

yarni's post is a perfect example of why people are not wishing to be a part of this community anymore.

It's completely pathetic to put down someone else's wishes for optional components of gameplay.
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Yarni
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676. PostPosted: Thu Sep 21, 2006 7:18 am    Post subject: Reply with quote

[DoD] OmegaSox wrote:
yarni's post is a perfect example of why people are not wishing to be a part of this community anymore.

It's completely pathetic to put down someone else's wishes for optional components of gameplay.


You underestimate my disaproval... we, as DDR players, shouldn't even have the option to make things so easy and unchallenging. It's pathetic.
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triad.spacefight
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677. PostPosted: Thu Sep 21, 2006 7:35 am    Post subject: Reply with quote

Yarni, the DDR Nazi wrote:
[DoD] OmegaSox wrote:
yarni's post is a perfect example of why people are not wishing to be a part of this community anymore.

It's completely pathetic to put down someone else's wishes for optional components of gameplay.


You underestimate my disaproval... we, as DDR players, shouldn't even have the option to make things so easy and unchallenging. It's pathetic.


I'd love to see a score for you playing Max 300 on 2x, or L'amour on .5 Brake/Wave.

But whatever. I'm not arguing with you on points that come from an obviously biased point of view, when you are trying to convince everyone that unless you play a certain way, you cannot become a "good" player at DDR. Good day, sir.
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Yarni
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678. PostPosted: Thu Sep 21, 2006 7:46 am    Post subject: Reply with quote

[DoD] OmegaSox wrote:
Yarni, the DDR Nazi wrote:
[DoD] OmegaSox wrote:
yarni's post is a perfect example of why people are not wishing to be a part of this community anymore.

It's completely pathetic to put down someone else's wishes for optional components of gameplay.


You underestimate my disaproval... we, as DDR players, shouldn't even have the option to make things so easy and unchallenging. It's pathetic.


I'd love to see a score for you playing Max 300 on 2x, or L'amour on .5 Brake/Wave.

But whatever. I'm not arguing with you on points that come from an obviously biased point of view, when you are trying to convince everyone that unless you play a certain way, you cannot become a "good" player at DDR. Good day, sir.


MAX 300 on 2x is difficult and i can only get an A or B, and the other song... it's unchoosable, and sound way too hard. The problem is, people don't choose those fun sounding challenges. (MAX 300 2x sometimes because they can't read it on 1x somehow) They choose bag on 5x speed because they become addicted to speed mods and can't read it otherwise. I wish I never had to argue with anyone about it. Did you notice that people always learned on light mode until DDR EXTREME? It makes things too easy, and develops slow learning players more often than not. (no, not always, i know)
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679. PostPosted: Thu Sep 21, 2006 7:47 am    Post subject: Reply with quote

Yarni, the DDR Nazi wrote:
[DoD] OmegaSox wrote:
yarni's post is a perfect example of why people are not wishing to be a part of this community anymore.

It's completely pathetic to put down someone else's wishes for optional components of gameplay.
You underestimate my disaproval... we, as DDR players, shouldn't even have the option to make things so easy and unchallenging. It's pathetic.
Too bad. The world does not revolve around you, and many of your ideas would prevent new players from joining an already-shrinking base.

Fail.
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