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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
380. Posted: Sat Sep 09, 2006 10:28 am Post subject: |
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Cutriss wrote: | Synaesthesia wrote: | The idea of a difficulty level that could be either easier or harder is outright laughable. | I finally figured out a response to this.
S-Maniac. |
I'm not sure how that would change my position. _________________
im a lasagna whale
G_G |
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Edible Bondage Tape Trick Member
Joined: 26 Jan 2002 Location: Kerri |
381. Posted: Sat Sep 09, 2006 4:42 pm Post subject: |
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Synaesthesia wrote: | Cutriss wrote: | Synaesthesia wrote: | The idea of a difficulty level that could be either easier or harder is outright laughable. | I finally figured out a response to this.
S-Maniac. |
I'm not sure how that would change my position. |
because while it is laughable it happened with s maniac _________________
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zdemigoth Trick Member
Joined: 05 Oct 2002
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382. Posted: Sun Sep 10, 2006 6:02 am Post subject: |
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Uiru wrote: | Although lately, Challenge has always been harder than Heavy, I think it would be foolish to assume that this is the new rule. Dance Dance Revolution's Challenge steps may actually be slightly easier than Heavy as well. In fact, with less 16ths and far less jumps, I think it'd be pretty easy to argue this one. Dynamite Rave also got equivalent Challenge steps (which were terrible, but w/e) and this could happen again if Konami ever gets around to it. Dynamite Rave is the only song to get "Challenge" steps (as opposed to SManiac) so far, and they were an alternative to Heavy, not harder. You can't choose them for Extra Stage in Extreme AC; nor could you choose any other Challenge stepchart if the song had Heavy steps. Heavy is the 'main' top level, Challenge is alternate. |
Again, DDR's challenge were OMES steps with x3 reverse dark sudden death. Dynamite Rave's actually were intended to be challenge mode steps, I believe that, before they were available for regular play, they were available in the Naoki Premium oni course. The reason they were a challenge was because (again, IIRC) you could not practice them outside of oni mode, they were a bit tought to sightread on x1 vivid, and they were meant to act as a roadblock to DDR; you had to earn the chance to play the OMES outside of OMES mode. If they weren't already selectable they were unlocked with one of the last codes MAYBE. It is too long ago to remember clearly. |
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Cutriss Staff Member
Joined: 24 Jan 2002
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383. Posted: Sun Sep 10, 2006 7:36 am Post subject: |
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Synaesthesia wrote: | I'm not sure how that would change my position. | I'm not really ever intending to change your position. I'm just pointing out that it has happened, and on my end of things, I think it's laughable to assume that everything is so black and white that a new difficulty level should always have harder steps. What's that whole Wild/Groove thing about in PIU, anyway? Which is harder? Is it always harder? _________________
Sentient Mode is capable... |
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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
384. Posted: Sun Sep 10, 2006 8:50 am Post subject: |
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I don't think all new difficulty levels should be harder, I think difficulty levels should progress in a consistent fashion. If Oni is to be treated as an alternate Heavy, the 2 potential charts should be examined, and the harder one should either ALWAYS go to the Heavy or ALWAYS to the Oni. I'm not familiar with what you're talking about in Pump, but if it really is an ambiguity of difficulty levels then it too is a bad idea (though I think Pump's numerical ratings are incredibly skewed, and things out to get some serious re-ratings). _________________
im a lasagna whale
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Anthony of TGA Vivid Member
Joined: 20 Jun 2004
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385. Posted: Sun Sep 10, 2006 9:27 am Post subject: |
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I vote we change the name of this thread to 'ITG vs DDR debate' because it has NOTHING to do with the sync issue any more.
Does anyone have any new information that is in any way relivant to this thread? |
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RBCF retunes Trick Member
Joined: 23 Feb 2006 Location: 2P side |
386. Posted: Sun Sep 10, 2006 12:26 pm Post subject: |
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Not necessary. These threads are consistently shifting topics. _________________
QWERTYkid911: If someone posts porn, then this thread will perfectly represent the internet.
Slowpoke: Ah, so that's how He created the universe so quickly... He was hopped up on caffeine. Thanks for clearing up that philosophical mystery...
PooingCavy: (About difficulty levels) If I could make it up, it would be: Water, Soda, Coffee, Red Bull, ADHD |
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zdemigoth Trick Member
Joined: 05 Oct 2002
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387. Posted: Sun Sep 10, 2006 12:41 pm Post subject: |
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Anthony of TGA wrote: | I vote we change the name of this thread to 'ITG vs DDR debate' because it has NOTHING to do with the sync issue any more.
Does anyone have any new information that is in any way relivant to this thread? |
I don't think the discussion is ITG vs. DDR, and while it may not seem relevant the train of thought leading to this current discussion is. If Konami is going to be releasing a patch for the game, I think the hope is that many of the new songs with incredibly easy charts get a challenge chart along with the patch. While it is not to be assumed that a challenge chart will be harder than the heavy chart, recent history suggests that a challenge chart, if included, will most likely be more difficult than the heavy chart. Many DDR players are curently looking for more challenging charts on DDR and thus it would be worthwhile for someone on the Bemani staff to invest 15 or 20 minutes to develop a challenge chart for a popular song if it will increase the number of people to play the game.
In other words: Konami has the challenge difficulty, they have recently made harder challenge charts for popular songs, they should do it if they want to see more experienced players playing Supernova on a continuous or long-term basis. The fact that so many of the good songs ended up with 5 or 6 foot charts is ridiculous; if this was done to populate all three difficulty categories then they need to get rid of the breakdown and stick with all music mode as the default. If it is because the game was rushed, then they have had plenty of time to add a bunch of challenge charts and include them with the patch. Another way to satisfy fans would be to release memory card slots and allow for distribution of official challenge charts either through home internet connection, future CS releases, or arcade internet updates.
Last edited by zdemigoth on Sun Sep 10, 2006 7:04 pm, edited 1 time in total |
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RBCF retunes Trick Member
Joined: 23 Feb 2006 Location: 2P side |
388. Posted: Sun Sep 10, 2006 3:29 pm Post subject: |
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zdemigoth wrote: |
And I want the 2MB remix of Fascination MaxX now please, not when Supernova CS arrives. | 2MB has already done a Max remix. Why would he do another one? _________________
QWERTYkid911: If someone posts porn, then this thread will perfectly represent the internet.
Slowpoke: Ah, so that's how He created the universe so quickly... He was hopped up on caffeine. Thanks for clearing up that philosophical mystery...
PooingCavy: (About difficulty levels) If I could make it up, it would be: Water, Soda, Coffee, Red Bull, ADHD |
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jbean3535 Trick Member
Joined: 08 May 2004 Location: KC Kansas |
389. Posted: Sun Sep 10, 2006 4:39 pm Post subject: |
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Etsomuko wrote: | zdemigoth wrote: |
And I want the 2MB remix of Fascination MaxX now please, not when Supernova CS arrives. | 2MB has already done a Max remix. Why would he do another one? |
Why wouldnt he? _________________
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KentoNTranced Trick Member
Joined: 22 Sep 2004 Location: Prince George, VA |
390. Posted: Sun Sep 10, 2006 5:33 pm Post subject: |
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Synaesthesia wrote: | I'm not familiar with what you're talking about in Pump, but if it really is an ambiguity of difficulty levels then it too is a bad idea (though I think Pump's numerical ratings are incredibly skewed, and things out to get some serious re-ratings). |
He's referring to Division mode in which you could alter the note chart (change the difficulty, if you will) in the middle of a song by stepping on either a W (For wild style) or a G (for groove style) that appeared at some points in a song. Although I thought that in that mode, it used the existing difficulty charts anyway. _________________
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zdemigoth Trick Member
Joined: 05 Oct 2002
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391. Posted: Sun Sep 10, 2006 7:07 pm Post subject: |
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Etsomuko wrote: | zdemigoth wrote: |
And I want the 2MB remix of Fascination MaxX now please, not when Supernova CS arrives. | 2MB has already done a Max remix. Why would he do another one? |
Just a guess. They had Max., it's now time to make some crazy horrible remix of a crazy horrible remix, make the steps even harder, and watch the kids go crazy because OMG it could be an 11 or 13!
The only 2MB remix that was leaps and bounds above the original was La Senorita Virtual. |
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Auspher Trick Member
Joined: 08 Oct 2005 Location: Medina, Ohio |
392. Posted: Sun Sep 10, 2006 7:29 pm Post subject: |
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zdemigoth wrote: | Etsomuko wrote: | zdemigoth wrote: |
And I want the 2MB remix of Fascination MaxX now please, not when Supernova CS arrives. | 2MB has already done a Max remix. Why would he do another one? |
The only 2MB remix that was leaps and bounds above the original was Healing Vision(Angelic Mix). |
Fixed, thank you very much. _________________
"See with eyes...unclouded by hate.." |
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zdemigoth Trick Member
Joined: 05 Oct 2002
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393. Posted: Sun Sep 10, 2006 7:33 pm Post subject: |
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Max.(period) wrote: | zdemigoth wrote: | Etsomuko wrote: | zdemigoth wrote: |
And I want the 2MB remix of Fascination MaxX now please, not when Supernova CS arrives. | 2MB has already done a Max remix. Why would he do another one? |
The only 2MB remix that was leaps and bounds above the original was Healing Vision(Angelic Mix). |
Fixed, thank you very much. |
No I believe I typed La Senorita Virtual but thanks for trying. HVAM was pretty good, but I liked the original more. |
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Auspher Trick Member
Joined: 08 Oct 2005 Location: Medina, Ohio |
394. Posted: Sun Sep 10, 2006 7:39 pm Post subject: |
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Nah..La Senorita Virtual just gave it a beat and a repetitive piano part, which did make the song more fun, but not much. HVAM really captured the feeling of Healing Vision by making it sound like something out of ER and adding heavenly BG Voices. I definetly think it's 2MB's best work.
Edit: I also appreciate the feel of suspense the song gives. When the heart monitor speeds up and flatlines, and then the death run. Honestly, this song invented it IMO. _________________
"See with eyes...unclouded by hate.." |
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RBCF retunes Trick Member
Joined: 23 Feb 2006 Location: 2P side |
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ch Trick Member
Joined: 01 Oct 2004 Location: IN UR FORUM POSTING ON UR THRED |
396. Posted: Sun Sep 10, 2006 10:05 pm Post subject: |
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AAAAAAAAAnyways, whens that software update coming out? i cant stand playing super nova anymore. it feels like ddr 1.5 mix. _________________
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Cutriss Staff Member
Joined: 24 Jan 2002
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397. Posted: Mon Sep 11, 2006 6:22 am Post subject: |
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ch wrote: | it feels like ddr 1.5 mix. | Quit being a drama queen. _________________
Sentient Mode is capable... |
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triad.spacefight Trick Member
Joined: 19 Jul 2004 Location: OKC |
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ch Trick Member
Joined: 01 Oct 2004 Location: IN UR FORUM POSTING ON UR THRED |
399. Posted: Mon Sep 11, 2006 8:37 am Post subject: |
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Cutriss wrote: | ch wrote: | it feels like ddr 1.5 mix. | Quit being a drama queen. |
cant we all just get along? also what? _________________
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