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Easiest 12?
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Seabassmonster
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120. PostPosted: Tue Jun 13, 2006 8:57 pm    Post subject: Reply with quote

Rahzel wrote:
-E-, you're absolutely, unquestionably right. Vertex^2 should definitely be a 12, or maybe an 11. It's only got, what, like 650 steps? Vertex has more steps by a lot, and it's an easy 12, so this must be easier than Vertex. Not to mention that the end speed-up is at a SLOWER BPM than Vertex...


I bet you didn't think about the double/triple 8th beat steps at 280+bpm. There's also a problem with your logic on "Vertex has more steps by a lot, and it's an easy 12, so this must be easier than Vertex." According to you, the step's quantity's effect on difficulty is greater than how the steps are laid out. eg. song a has more steps than song B. Song A has all of its steps laid out in a simple 8th beat stream at an under 200bpm rate. Song B has the same bpm, but has the steps arranged into some 24th/16th runs with mines, hands, and rolls on the other steps. Which would you think is harder? One final thing: on Vertex's 610bpm spot, nothing is closer together in terms of non-mines than a quarter beat; on Vertex², the steps are closer, and also used in candles, unlike Vertex.
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isaa.????
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121. PostPosted: Fri Jun 16, 2006 9:40 am    Post subject: Reply with quote

vertex is the easyest 12 step E4.gif
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mydixiewrecked
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122. PostPosted: Sat Jun 17, 2006 12:55 am    Post subject: Reply with quote

Seabassmonster wrote:
Rahzel wrote:
-E-, you're absolutely, unquestionably right. Vertex^2 should definitely be a 12, or maybe an 11. It's only got, what, like 650 steps? Vertex has more steps by a lot, and it's an easy 12, so this must be easier than Vertex. Not to mention that the end speed-up is at a SLOWER BPM than Vertex...


I bet you didn't think about the double/triple 8th beat steps at 280+bpm. There's also a problem with your logic on "Vertex has more steps by a lot, and it's an easy 12, so this must be easier than Vertex." According to you, the step's quantity's effect on difficulty is greater than how the steps are laid out. eg. song a has more steps than song B. Song A has all of its steps laid out in a simple 8th beat stream at an under 200bpm rate. Song B has the same bpm, but has the steps arranged into some 24th/16th runs with mines, hands, and rolls on the other steps. Which would you think is harder? One final thing: on Vertex's 610bpm spot, nothing is closer together in terms of non-mines than a quarter beat; on Vertex², the steps are closer, and also used in candles, unlike Vertex.

Does anybody understand freaking sarcasm anymore?

If you had read two more posts down, or even the rest of his post, you might have avoided a long-winded waste of time and bumping a month-old thread for no reason.
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123. PostPosted: Sat Jun 17, 2006 7:41 am    Post subject: Reply with quote

Hands R' Us wrote:
There's no possible way that The Beginning could ever be a 12. It was the first 11 I ever beat. Rumors are just rumors and gossip; they are not always true, but can be.

I just beat The Beginning and my life got down to about 5%.

I actually think Destiny is easy, being the first "real" 11 I passed (others are Charlene, Clockwork Genesis).
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Tyrgannus
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124. PostPosted: Sat Jun 17, 2006 9:12 am    Post subject: Reply with quote

SkyHawk wrote:
I actually think Destiny is easy, being the first "real" 11 I passed (others are Charlene, Clockwork Genesis).


UGGGH! I battle the DDR players enough for saying that Sakura doesn't ocunt, now this??

ITG has WAY less room to say "this song is the wrong difficulty". If it says 11, than it's an 11. Guess what, Charlene's an 11. Guess what, Utopia's an 11, So is Xuxa, Clockwerk Genesis, Robotix, Vertex2 Hard, Infection, The Begining, Mythology, July, Pandemonium Hard, Monolith, Destiny, and Hardcore Symphony.

Sorry, you hit a pressure point of mine. If you passed Clockwerk Genesis before Destiny, then the first "real" 11 you passed was in fact Clockwerk
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Summer is as much of a 12 as PSMO is a 9.
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Hands R' Us
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125. PostPosted: Sat Jun 17, 2006 1:59 pm    Post subject: Reply with quote

Could Pandemonium Hard actually be a 12??? I generally get scores on it that are consistent with all 12s except Euphoria (of course). If so, then it could be the second-easiest 12 (only Delirium is easier). The odd-rhythm jumps and streams really mess me up bad, even if I BS the jumps, especially with the song speed. Worse than ! and Go 60 Go in my opinion.
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#Infinity
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126. PostPosted: Sat Jun 17, 2006 4:46 pm    Post subject: Reply with quote

Hands R' Us wrote:
Worse than ! and Go 60 Go in my opinion.

! is an 11. At least, it's going to be in ITG 3. And Go 60 Go to me is easier than quite a lot of 11's if you ask me. It has nothing more than lots of short to mid-length 16th streams and some turning. Those weird gallops, BTW, only really affect scoring. It hasn't got anything on Hardcore Symphony or July. That being said, you didn't state that Pandy Hard is harder than VerTex. If that's the case, then Pandemonium Hard should not be a 12 at all.
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Tobias Preener
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127. PostPosted: Mon Jun 19, 2006 4:44 pm    Post subject: Reply with quote

Go 60 Go is definitely the easiest one. I beat it on my first try today.
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you love apm
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128. PostPosted: Mon Jun 19, 2006 5:02 pm    Post subject: Reply with quote

Tyrgannus wrote:
SkyHawk wrote:
I actually think Destiny is easy, being the first "real" 11 I passed (others are Charlene, Clockwork Genesis).

ITG has WAY less room to say "this song is the wrong difficulty". If it says 11, than it's an 11. Guess what, Charlene's an 11. Guess what, Utopia's an 11, So is Xuxa, Clockwerk Genesis, Robotix, Vertex2 Hard, Infection, The Begining, Mythology, July, Pandemonium Hard, Monolith, Destiny, and Hardcore Symphony.



What if someone passes mythology before it was an 11, can you still say that you have passed an 11?

I vote ! for the easiest.
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#Infinity
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129. PostPosted: Mon Jun 19, 2006 5:15 pm    Post subject: Reply with quote

you love apm wrote:
I vote ! for the easiest.

I wrote:
! is an 11. At least, it's going to be in ITG 3.

People, you've got to get used to that.
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Thomas Hobbes
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130. PostPosted: Mon Jun 19, 2006 6:14 pm    Post subject: Reply with quote

you love apm wrote:
Tyrgannus wrote:
SkyHawk wrote:
I actually think Destiny is easy, being the first "real" 11 I passed (others are Charlene, Clockwork Genesis).

ITG has WAY less room to say "this song is the wrong difficulty". If it says 11, than it's an 11. Guess what, Charlene's an 11. Guess what, Utopia's an 11, So is Xuxa, Clockwerk Genesis, Robotix, Vertex2 Hard, Infection, The Begining, Mythology, July, Pandemonium Hard, Monolith, Destiny, and Hardcore Symphony.



What if someone passes mythology before it was an 11, can you still say that you have passed an 11?


Yes.
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#Infinity
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131. PostPosted: Tue Jun 20, 2006 2:43 pm    Post subject: Reply with quote

After putting some thought into it, I've decided to rank all the 12's from easiest to hardest with reasons:

10. Go *60* Go - Has absolutely nothing beyond consistent mid to short-length streams and turning. Very few jumps, as well. A bit tiring, but I was able to pass it both times I played it recently because of its lack of anything truly brutal.

9. Vertex - Slow-but-long streams and mines aren't very hard, but the speed up and overly-fast ending are pretty brutal. The only way I can really read the end is by having the other side being played at 1x, and that requires me to pay twice as much money.

8. Tell - Basically Xuxa, except with vicious jumps at the end of many 3-note 16th streams.

7. Energizer - The most DDR-ish 12, this is very easy besides a few long streams and Tell-jumps.

6. Bloodrush - The runs are actually pretty easy besides the one during the slow-down. The twisty streams are seperated, making them easier (though they're still some of the harder elements of the song). I find the hardest part of it to be the section with the freeze jumps that force your foot to stretch out to hit the arrows, strangely enough.

5. Euphoria - Extremely dense and chaotic steps, with brutal 32nd drills, although there are no long streams that pose a problem.

4. Delirium - 16 measures of nonstop 16ths at 163 bpm. Offsync, too. Are you scared now, even without anything else?

3. Determinator - By far the least tiring, but you need chunks of footspeed to pass the 24ths throughout.

2. Summer ~Speedy Mix~ (It's going to be a 12 in ITG 3) - Some parts are easy, but the runs and jumps are absolutely devastating at 185 bpm.

1. Hardcore of the North - 898 steps, more than any DDR/ITG song ever, even Pandemonium. Brutally long and consistent streams and lots of 24th drills as fast as 169 bpm. Guaranteed to wear you out like nobody's business.

Yeah, I find Go *60* Go to be easiest. I have a lot more trouble on several 11's than it. Too bad ! isn't going to be a 12 anymore. It must be a surprise that I find Bloodrush to be one of the easier 12's, but I honestly don't find many of its patterns to be that difficult compared to its competition.
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Marq(uistadorous)
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132. PostPosted: Tue Jun 20, 2006 2:56 pm    Post subject: Reply with quote

I have now decided that the easiest 12 is Vertex and then ! and then Delirium. It's that simple
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#Infinity
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133. PostPosted: Tue Jun 20, 2006 3:00 pm    Post subject: Reply with quote

Marquistadorous wrote:
I have now decided that the easiest 12 is Vertex and then ! and then Delirium. It's that simple
I wrote:
I wrote:
! is an 11. At least, it's going to be in ITG 3.

People, you've got to get used to that.

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134. PostPosted: Tue Jun 20, 2006 4:07 pm    Post subject: Reply with quote

We're going to be dead in thousands of years. We should just stop existing until then.
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cody change your username
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135. PostPosted: Tue Jun 20, 2006 5:09 pm    Post subject: Reply with quote

#Infinity wrote:
ridiculous list


Haha, okay.
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#Infinity
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136. PostPosted: Tue Jun 20, 2006 5:30 pm    Post subject: Reply with quote

codyk wrote:
#Infinity wrote:
ridiculous list


Haha, okay.

Say what? I know it's weird I say Bloodrush is easier than a lot of 12's and that Delirium is one of the harder ones (because the easy parts don't matter if you can't beat that beastly ending stream), but I actually put a lot of honest thought into it. Oh well, here's a slightly updated list:

10. Go *60* Go - Has absolutely nothing beyond consistent mid to short-length streams and turning. Very few jumps, as well. A bit tiring, but I was able to pass it both times I played it recently because of its lack of anything truly brutal.

9. Vertex - Slow-but-long streams and mines aren't very hard, but the speed up and overly-fast ending are pretty brutal.

8. Tell - Basically Xuxa, except with vicious jumps at the end of many 3-note 16th streams.

7. Energizer - The most DDR-ish 12, this is very easy besides a few long streams and Tell-jumps.

6. Bloodrush - The runs are actually pretty easy besides the one during the slow-down. The twisty streams are seperated, making them easier (though they're still some of the harder elements of the song). I find the hardest part of it to be the section with the freeze jumps that force your foot to stretch out to hit the arrows, strangely enough.

5. Delirium - 16 measures of nonstop 16ths at 163 bpm. Offsync, too. Are you scared now, even without anything else?

4. Euphoria - Extremely dense and chaotic steps, with brutal 32nd drills, although there are no long streams that pose a problem. Still, lots of people can't keep up with those fast steps.

3. Hardcore of the North - 898 steps, more than any DDR/ITG song ever, even Pandemonium. Brutally long and consistent streams and lots of 24th drills as fast as 169 bpm. Guaranteed to wear you out like nobody's business, although it doesn't have very many technical difficulties - it's just really draining.

2. Determinator - By far the least tiring, but you need chunks of footspeed to pass the 24ths throughout.

1. Summer ~Speedy Mix~ (It's going to be a 12 in ITG 3) - Some parts are easy, but the runs and jumps are absolutely devastating at 185 bpm.

I overestimated HotN a bit; I just passed it for the first time ever today. I moved Euphoria up a bit because while it's my best 12, I've practiced it so much that I don't have very much trouble with the dense steps it brings.
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137. PostPosted: Tue Jun 20, 2006 7:52 pm    Post subject: Reply with quote

I definitely agree with HotN being overrated because there is basically no complexity in the steps, just stream and stamina. Euphoria should be at the top three because it's the hardset to score on, not to mention one of the hardest to pass EVER.
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Marq(uistadorous)
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138. PostPosted: Tue Jun 20, 2006 7:58 pm    Post subject: Reply with quote

#Infinity wrote:
Summer ~Speedy Mix~ (It's going to be a 12 in ITG 3)

Too bad ! isn't going to be a 12 anymore.


How do you know these statements are true???
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#Infinity
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139. PostPosted: Tue Jun 20, 2006 8:02 pm    Post subject: Reply with quote

Hands R' Us wrote:
I definitely agree with HotN being overrated because there is basically no complexity in the steps, just stream and stamina. Euphoria should be at the top three because it's the hardset to score on, not to mention one of the hardest to pass EVER.

My list was actually soley based on hardest to pass. If we were talking about scoring, it would go more like:

10. Vertex
9. Delirium
8. Tell
7. Go 60 Go
6. Energizer
5. Hardcore of the North
4. Summer ~Speedy Mix~
3. Bloodrush (the difficult stream is hard to score on when the song is scrolling up slowly, not to mention the patterns during it are very confusing)
2. Euphoria
1. Determinator

Marquistadorous wrote:
#Infinity wrote:
Summer ~Speedy Mix~ (It's going to be a 12 in ITG 3)

Too bad ! isn't going to be a 12 anymore.


How do you know these statements are true???

There was an article on Bemanistyle about ITG 3 previews, and it clearly stated ! is going to be re-rated as an 11 and Summer ~Speedy Mix~ is to be a 12 (and D-Code is going to be a 9). I can't give you a link because 6.0 is basically obsolete now, but I'm positive I read this.
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