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Taiko no Tatsujin - PSP version
 
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Syxx
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0. PostPosted: Fri Oct 07, 2005 9:35 am    Post subject: Taiko no Tatsujin - PSP version Reply with quote

Does anyone have information on this version of the game? Doesn't seem like it would be too interesting without the controller but I was curious to see what songs are in the game and how it's played. Thanks.
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Syxx
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Joined: 20 Feb 2003
Location: Chicagoland
1. PostPosted: Fri Oct 07, 2005 10:10 am    Post subject: Reply with quote

Nevermind, I found the information I needed on bemanistyle. Has anyone played this and how do they like it?
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Flazh
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2. PostPosted: Fri Oct 07, 2005 12:26 pm    Post subject: Reply with quote

Its a computer game. Its supposed to be fun. It is. Buy it.
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Cutriss
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Joined: 24 Jan 2002
3. PostPosted: Fri Oct 07, 2005 7:54 pm    Post subject: Reply with quote

That's a lot of help. >.>

I...bought the cellphone version.

I'm not expecting the gameplay experience of a lifetime, mind you, but it's better than some of the other games I've played (Metal Slug, I'm looking squarely at you). You just use 4, 5, and 6 to play left, both, and right. It supports rolls too, but only on 5. It basically becomes a three-button Beatmania more than anything.

I wouldn't expect the PSP version to vary far from this.
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djp -bemanistyle-
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4. PostPosted: Sat Oct 08, 2005 12:38 pm    Post subject: Reply with quote

the D-Pad and face buttons are the Red notes, shoulder buttons are blue notes, analog stick is for a new Bell note that appears in some songs. It's actually pretty challenging and alot of fun. Totally worth importing.
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Tashi
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5. PostPosted: Fri Oct 21, 2005 12:50 am    Post subject: Reply with quote

djp -bemanistyle- wrote:
the D-Pad and face buttons are the Red notes, shoulder buttons are blue notes, analog stick is for a new Bell note that appears in some songs. It's actually pretty challenging and alot of fun. Totally worth importing.


^^ is default button layout
i prefer using right and [] for red, and up and triangle for green. it increased my score anyway happy.gif
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