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The Letter K Trick Member
Joined: 11 Dec 2004 Location: Colonial Heights, VA |
0. Posted: Sat Sep 24, 2005 3:55 pm Post subject: C-Mod's De'q...What do you think? |
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I personally don't like C-Mods. I think they're cheap and an easy way out of dealing with the song's true difficulty. I'm very glad that in ITG2 they will disqualify the user(s) for a Top Ranking.
What do you think? _________________
Last edited by The Letter K on Sat Sep 24, 2005 5:49 pm, edited 1 time in total |
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Justican Trick Member
Joined: 10 Feb 2005 Location: UK |
1. Posted: Sat Sep 24, 2005 4:27 pm Post subject: |
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C mods are a good way to practice, so there good to have. However getting dependant usually remove some challenge and the changing BPM's normally make you better adjusted to mods when playing in marathons. _________________
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JasonTheGreater Trick Member
Joined: 27 Aug 2005
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2. Posted: Sat Sep 24, 2005 4:37 pm Post subject: Re: C-Mod's De'q...What do you think? |
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K.AuthoR! minus the ! wrote: | I personally don't like C-Mods. I think they're cheap and an easy way out of dealing with the song's true difficulty. I'm very glad that in ITG2 they will disqualify the user(s) for a Top Raking.
What do you think? |
Actually, if a song has no bpm changes, it won't DQ you from the ranking.
Except for some reason it DQs you for using cmods on destiny, and destiny doesn't change bpm. Oh well.
EDIT: Ha, I tried to correct your spelling and I got it wrong, whoops. _________________
Last edited by JasonTheGreater on Sat Sep 24, 2005 7:13 pm, edited 1 time in total |
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The Letter K Trick Member
Joined: 11 Dec 2004 Location: Colonial Heights, VA |
3. Posted: Sat Sep 24, 2005 5:48 pm Post subject: |
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JasonTheGreater wrote: |
Actually, if a song has no bpm changes, it won't DQ you from the rannking. |
Fixed
Justican wrote: | C mods are a good way to practice, so there good to have. However getting dependant usually remove some challenge and the changing BPM's normally make you better adjusted to mods when playing in marathons. |
That's true, it helps to understand the steps and for me, I've used it on VerTex Medium in the past. Now I somehow do the holds at the end subcontiously. _________________
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VxJasonxV Maniac Member
Joined: 08 Feb 2002 Location: Castle Rock, CO |
4. Posted: Sat Sep 24, 2005 6:57 pm Post subject: |
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C-Mod + Robotix = No DQ _________________
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Thomas Hobbes Trick Member
Joined: 20 Aug 2002 Location: San Francisco // NorCal |
5. Posted: Sat Sep 24, 2005 9:27 pm Post subject: |
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VxJasonxV wrote: | C-Mod + Robotix = No DQ |
#DisplayBPM bug?
Also, I wish there would be custom Cmods. I hated how they lowered C500 to C450. I want C650 or C600 god dammit! 450 and 200 are too slow, plus 500 and 300 were slow too. :[ _________________
"I am about to take my last voyage, a great leap in the dark."
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Houou Don't You Want Me Trick Member
Joined: 18 Dec 2004
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6. Posted: Sat Sep 24, 2005 9:43 pm Post subject: |
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To the topic creator: CMods also disqulaified you on ITG1. |
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JimTheFly Staff Member
Joined: 22 Jan 2002 Location: Bayonne, NJ |
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Houou Don't You Want Me Trick Member
Joined: 18 Dec 2004
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8. Posted: Sat Sep 24, 2005 9:47 pm Post subject: |
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JimTheFly wrote: | I personally like the idea of them being something like 2.65x or something like that. But then again, I don't use them. The part about Robotix is rather weird, I must say.
Destiny... hmmm.. weird. There aren't any pauses in the song, are there? (It's been a while since I've been able to play) Or maybe there IS a BPM change in it that isn't displayed. I dunno. *scratches*
I need to check my PS2 copy and see if C-Mods DQ you with On A Day Like Today, since the BPM range is 134-134, I believe. (Always was weird to me there) |
Don't bother. There is a long topic on ITGFreak about this, where people tried everything. Results:
1) On ITG1, CMods disqualify you from songs with minor BPM changes like On a Day Like Today. They don't in ITG2, though.
2) There is a bug with #DisplayBPM. If you use DisplayBPM, CMods will not disqualify. It also works on the current version of Stepmania (maybe on the CVS as well). Therefore Robotix doesn't DQ. However, that doesn't explain why Destiny DQs, because even if it has a BPM change that was masked by DisplayBPM, it shouldn't DQ due to the above bug. |
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_Jew_ Basic Member
Joined: 11 May 2005 Location: Illinois |
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claw Trick Member
Joined: 19 Jul 2004 Location: Brampton/Mississauga, Ontario |
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Pop'n Usagi! Trick Member
Joined: 17 Nov 2002 Location: Your mum |
11. Posted: Sun Oct 02, 2005 1:08 am Post subject: |
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K.AuthoR! minus the ! wrote: | JasonTheGreater wrote: |
Actually, if a song has no bpm changes, it won't DQ you from the rannking. |
I am an idiot.
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Fixed.
I don't play to get in the ranking, so I use C-mods quite a lot. They're useful. _________________
[quote:8b1ee61c71="rampage in oct '04"]
I'm sure if it was sold for profit, Konami would clamp down on it (I'm sure it's a matter of time before they clamp down on ITG).[/quote]
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Rancidfish Trick Member
Joined: 29 Jun 2002 Location: Santa Rosa, CA/Santa Cruz, CA |
12. Posted: Sun Oct 02, 2005 5:45 am Post subject: |
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I'm used to reading a wide range of scroll rates, and I learn a song's stops and tempo changes quickly, so I never bother with C-mods. I put most songs on 1.5x, whether they're at 100 BPM or 200. I think they definitely should DQ, and I'm glad that they do (Why not Robotix?!?!), but personally I find that I perform worse with a CMod in a tempo-changing songs. The spacing between arrows is very important to me, so if that changes, it throws off how I read the steps. _________________
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Thomas Hobbes Trick Member
Joined: 20 Aug 2002 Location: San Francisco // NorCal |
13. Posted: Sun Oct 02, 2005 11:08 am Post subject: |
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It's just a bug.
It's like how Destiny has now BPM changes but using C mods on that disqualifies you there. It is the same with Robotix, but vice versa. _________________
"I am about to take my last voyage, a great leap in the dark."
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