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VerTex^2?
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princess tutu
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40. PostPosted: Tue Sep 20, 2005 8:56 am    Post subject: Reply with quote

Rancidfish wrote:
K.AuthoR! minus the ! wrote:
In the past, they photoshop the IN THE GROOVE banner or ITGFREAK logo (at ITGFreak) and have the code hidden in there very cleverly, but in hexidecimal form. It usually takes abuot a week for someone to figure out/decode it E2.gif
Actually, it's hidden in a variety of forms, and it takes somewhere between overnight and two days for us to figure it out.

When Roxor releases another puzzle, we'll have your code soon enough. E10.gif


Awesome! Will you be posting it here?
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L.
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41. PostPosted: Tue Sep 20, 2005 11:54 am    Post subject: Reply with quote

runwithscizzors9 wrote:
for those of you that want to see a video of someone passing Vertex^2 on no mods, go here...

http://www.yuugiou.net/videos/index.php?dir=Tatsujins/Userfiles/Unlocks/

that also includes a video of disconnected disco and the special fail screen of Vertex^2


sorry, but THERE'S NO FUCKING VIDEO! just audio dammit.
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'Ivan
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42. PostPosted: Tue Sep 20, 2005 1:13 pm    Post subject: Reply with quote

PARANOiA -Respect- wrote:
VerTex^2 is as hard as flying. 64th notes at 555bpm. Igga' please.

No WAY. frust.gif That MUST be during the SLOWDOWN right before it starts to speed up.

princess tutu wrote:
Rancidfish wrote:
Actually, it's hidden in a variety of forms, and it takes somewhere between overnight and two days for us to figure it out.

When Roxor releases another puzzle, we'll have your code soon enough. E10.gif


Awesome! Will you be posting it here?

They usually do. DDR Freak and ITG Freak are actually pretty darn synonymous with forum members.
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Last edited by 'Ivan on Tue Sep 20, 2005 1:17 pm, edited 1 time in total
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Rancidfish
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43. PostPosted: Tue Sep 20, 2005 1:14 pm    Post subject: Reply with quote

princess tutu wrote:
Awesome! Will you be posting it here?
Someone always does. Though I worked on the puzzle last time, I wasn't the one who figured it out. As soon as somebody does and confirms that it works, it usually gets crossposted here.
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'Ivan
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44. PostPosted: Tue Sep 20, 2005 1:20 pm    Post subject: Reply with quote

N'cha ~For Extreme~ wrote:
runwithscizzors9 wrote:
for those of you that want to see a video of someone passing Vertex^2 on no mods, go here...

http://www.yuugiou.net/videos/index.php?dir=Tatsujins/Userfiles/Unlocks/

that also includes a video of disconnected disco and the special fail screen of Vertex^2


sorry, but THERE'S NO FUCKING VIDEO! just audio dammit.

I see video. blink.gif Try using Windows Media Player.

On a side note, Disconnected Disco = HAHAHAHAHAHAHAHAHAHAHA!! Disconnected Man and I Think I Like That Sound Girl had a child.
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Reenee
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45. PostPosted: Tue Sep 20, 2005 1:35 pm    Post subject: Reply with quote

Disconnected Disco wins.
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'Ivan
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46. PostPosted: Tue Sep 20, 2005 2:13 pm    Post subject: Reply with quote

Reenee wrote:
Disconnected Disco wins.

ROUND FAILED...² too.
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L.
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47. PostPosted: Tue Sep 20, 2005 3:12 pm    Post subject: Reply with quote

'Ivan wrote:
Reenee wrote:
Disconnected Disco wins.

ROUND FAILED...² too.


Stephen Hawking wrote:
HA HA HA!! That's some funny shit!

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Last edited by L. on Tue Sep 20, 2005 3:42 pm, edited 1 time in total
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Malice913150
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48. PostPosted: Tue Sep 20, 2005 3:40 pm    Post subject: Reply with quote

Quote:
Cryosleep does indeed have a locked expert chart. It's a 10, not a 12.


Much thx for confirming
i knew it wasnt 12...
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Rancidfish
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49. PostPosted: Tue Sep 20, 2005 4:42 pm    Post subject: Reply with quote

'Ivan wrote:
PARANOiA -Respect- wrote:
VerTex^2 is as hard as flying. 64th notes at 555bpm. Igga' please.

No WAY. frust.gif That MUST be during the SLOWDOWN right before it starts to speed up.
No... this has been mentioned before. The 555 BPM portion of the song contains 1/64th notes, and it is in fact the only part of the song with 1/64th notes (the slowdown contains triplets and 1/32nds, but no 1/64ths).

HOWEVER, these aren't like 1/64th RUNS or anything, these are offset by 1/64th. Y'know those steps in Go 60 Go, where they're like sets of 1/16ths, but the 1/16th notes are 1/64th late? These are just like that, but they're 3/16th runs with steps offset by 1/64th.

X-----------X----------X-----------X-----------X------------... etc.
each symbol is one 1/64th, and the 'x'es are where notes appear, color-coded by what color they show up as in-game. ...well, I'm assuming they're early 1/64ths, but they might be late... but EITHER WAY, it's not that insane, and it's really not that huge of a difference from straight 3/16th runs... only like 7 milliseconds, tops.

btw... 3/16th runs at 555 are equivalent to 1/8th note runs at 370, or 1/16ths at 185, meaning those runs are about the same speed as the runs in Summer. Extremely fast, but nothing insane like "1/64ths at 555 BPM" has a tendency to sound.

As a sidenote, actual 1/64th RUNS at 555 BPM would have you stepping 148 times a second. Cue laughter.
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princess tutu
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50. PostPosted: Tue Sep 20, 2005 9:30 pm    Post subject: Reply with quote

Rancidfish wrote:
'Ivan wrote:
PARANOiA -Respect- wrote:
VerTex^2 is as hard as flying. 64th notes at 555bpm. Igga' please.

No WAY. frust.gif That MUST be during the SLOWDOWN right before it starts to speed up.
No... this has been mentioned before. The 555 BPM portion of the song contains 1/64th notes, and it is in fact the only part of the song with 1/64th notes (the slowdown contains triplets and 1/32nds, but no 1/64ths).

HOWEVER, these aren't like 1/64th RUNS or anything, these are offset by 1/64th. Y'know those steps in Go 60 Go, where they're like sets of 1/16ths, but the 1/16th notes are 1/64th late? These are just like that, but they're 3/16th runs with steps offset by 1/64th.

X-----------X----------X-----------X-----------X------------... etc.
each symbol is one 1/64th, and the 'x'es are where notes appear, color-coded by what color they show up as in-game. ...well, I'm assuming they're early 1/64ths, but they might be late... but EITHER WAY, it's not that insane, and it's really not that huge of a difference from straight 3/16th runs... only like 7 milliseconds, tops.

btw... 3/16th runs at 555 are equivalent to 1/8th note runs at 370, or 1/16ths at 185, meaning those runs are about the same speed as the runs in Summer. Extremely fast, but nothing insane like "1/64ths at 555 BPM" has a tendency to sound.

As a sidenote, actual 1/64th RUNS at 555 BPM would have you stepping 148 times a second. Cue laughter.


pwned.
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'Ivan
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51. PostPosted: Wed Sep 21, 2005 2:11 am    Post subject: Reply with quote

Rancidfish wrote:

HOWEVER, these aren't like 1/64th RUNS or anything, these are offset by 1/64th. Y'know those steps in Go 60 Go, where they're like sets of 1/16ths, but the 1/16th notes are 1/64th late? These are just like that, but they're 3/16th runs with steps offset by 1/64th.

Ding-ding. There we go.

Thanks, man.
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FKK. Kay_Three_enn_Sheven
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52. PostPosted: Wed Sep 21, 2005 11:09 am    Post subject: Reply with quote

I only get sound in all of the videos from that site.

winamp or WMP.
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Pop'n Usagi!
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53. PostPosted: Wed Sep 21, 2005 12:37 pm    Post subject: Reply with quote

Update/get the right codecs.
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L.
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54. PostPosted: Wed Sep 21, 2005 2:53 pm    Post subject: Reply with quote

FKK. Kay_Three_enn_Sheven wrote:
I only get sound in all of the videos from that site.

winamp or WMP.


dammit! someone who actually understands my problem!!
Zomgz...

Pop'n Usagi! wrote:
Update/get the right codecs.


and what are the codecs you speak of?

'Ivan wrote:
I see video blink.gif.Try using Windows Media Player


fucking tried it. Sorry, try again.
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claw
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55. PostPosted: Wed Sep 21, 2005 5:01 pm    Post subject: Reply with quote

N'cha ~For Extreme~ wrote:
'Ivan wrote:
I see video blink.gif.Try using Windows Media Player


fucking tried it. Sorry, try again.

what the hell? he tried to help you and you acted like a bitch when his tip didnt work

no one help this person please
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Reenee
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56. PostPosted: Wed Sep 21, 2005 5:34 pm    Post subject: Reply with quote

Get DivX codec
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