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The How-To-Run-Imports Thread - Read the 1st post! (7.10.05)
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swbluto
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1580. PostPosted: Thu Jul 21, 2005 6:13 pm    Post subject: Reply with quote

I know about the patching and PS-X-Change methods, but I was wondering if there was something I am doing wrong with the action replay and if that's not the case, is there an easier method then the first two I mentioned?
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DDRNemesis
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1581. PostPosted: Thu Jul 21, 2005 6:23 pm    Post subject: Reply with quote

how does ur action replay device work? does it plug in the back of your ps1?
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swbluto
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1582. PostPosted: Thu Jul 21, 2005 6:44 pm    Post subject: Reply with quote

Yah.. it plugs into the parallel I/O port and then allows the disc swap method. You can also plug in cheats.

I just tried the original disc swap method and it also brought up the same message. I think I'll either have to get a mod chip or use a patch, which is available for the 5th mix. However Disney Rave doesn't have a patch.


Last edited by swbluto on Thu Jul 21, 2005 7:23 pm, edited 1 time in total
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DDRNemesis
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1583. PostPosted: Thu Jul 21, 2005 7:05 pm    Post subject: Reply with quote

My Disney Rave works flawlessly on my PSX with Goldfinger. I just inserted the codes onto the device once and everytime I select the code and press start game with cheats and I never get the message. I don't think you know how to use the code system in ur AR device. YOU HAVE TO USE CODES TO BYPASS THE ANTIMOD WHILE USING A GAMESHARK LIKE DEVICE. You can't just swap. And once again the codes for DDR 5th Mix and Disney's Rave are on the 1st PAGE of this FAQ. READ IT!!
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swbluto
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1584. PostPosted: Thu Jul 21, 2005 7:18 pm    Post subject: Reply with quote

I take it you HAVE to use the original disc to boot?
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DDRNemesis
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1585. PostPosted: Thu Jul 21, 2005 7:26 pm    Post subject: Reply with quote

Once again the 1st POST of this THREAD will help you a lot!!!

The Game Enhancer
(Also known as the Goldfinger and many other names)
An external modchip. Works on all Playstations, except Playstations without a parallel port (Playstations with model number 90xx or the PSone) User has to insert an original game and then swap the game for the backup or import when the disc stops spinning. Allows user to save gameshark codes and boot up codes on to the Game Enhancer. Can be found at www.modchip.com and www.consolesource.com
Grade A-
Instructions
1. There is a button that gets pressed down by a prong on the lid. Locate it
2. Tapes it down or do whatever you have to do to make sure it stays down.
3. Now with the lid open and the Game Enhancer in the back insert an ORIGINAL PS1 GAME FOR YOUR REGION.
4. Turn on the PS1. DO NOT CLOSE THE LID
5. Wait for the disk to stop spinning and then insert your Import or Backup. Be careful not to look directly at the laser. The laser is invisible and looking directly into it will cause eye damage.
6. Enter in any codes
7. Now choose the appropriate option to start the game. On the Game Enhancer it would be Start Game With Codes.
8.You can now close the lid if you want.

(from 1st post since someone can't seem to find it)

Then read the 1st post of the Import Games Discussion thread. That is the thread with the codes. Oops. Got them mixed up.
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swbluto
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1586. PostPosted: Thu Jul 21, 2005 7:57 pm    Post subject: Reply with quote

Thanks ddrnemesis but I had already read the instructions and despite following it ver-batim and entering the correct codes, the same error message still comes up. Here's a rough outline of how I'm doing it.

(NTSC) Final fantasy 8 disc inserted
*the Action Replay screen pops up*
Swith the backup NTSC-J Disney Rave PSX disc for the FF8 disc.
Insert codes and activate
[and yes, I did find them. here's a copy and paste in case you doubt me

Antimod codes:

D019020A 1040
8019020A 1000
]

And voila, the error message is still there.
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Larrikin
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1587. PostPosted: Sun Jul 24, 2005 12:49 pm    Post subject: Reply with quote

He's following the directions, later Playstation games have very good anti-mod protection.

What I don't understand is the fact that you linked to the patch
http://www.megagames.com/psx/psx_patches_d.shtml
And didn't use it.
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DDRNemesis
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1588. PostPosted: Sun Jul 24, 2005 1:08 pm    Post subject: Reply with quote

Try your original Disney's Rave disc swbluto. It should work because mine works fine. Or try the patch but I never had good luck with them.
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joesushi
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1589. PostPosted: Mon Jul 25, 2005 9:26 am    Post subject: Reply with quote

has anyone here used hd advance or usb extreme to play extreme jp?
im trying to decide myself to either buy a jp ps2 or get usb extreme, which lets you play ps2 games by downloading them to an extermal hard drive.
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swbluto
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1590. PostPosted: Tue Jul 26, 2005 5:26 pm    Post subject: Reply with quote

Larrikin wrote:
He's following the directions, later Playstation games have very good anti-mod protection.

What I don't understand is the fact that you linked to the patch
http://www.megagames.com/psx/psx_patches_d.shtml
And didn't use it.


The DDR Disney Rave does not have a Protection Fix Patch, which according to the site is the patch you need to bypass anti-mod protection. Even still, I tried the other NSTC-PAL patches(it's just a region conversion) just for the heck of it, and it still came up with the same error message.

The question that comes to mind is if the later PS1 game had such good anti-mod protection with boot discs and other mod devices, then why is it so easy to play backupped discs on the PS2 with The Swap Magic boot disc? That's just seems weird.
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DDRNemesis
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1591. PostPosted: Tue Jul 26, 2005 8:11 pm    Post subject: Reply with quote

You don't need to patch Disney's Rave if you have an action replay device. Use your original disc. Make sure your code is inputted correctly and make sure it isn't under Master Code. My original copy works flawlessly with just the code and goldfinger device. Try a different boot disc too. I use a Jampack disc. I really can't figure out why it wouldn't run for you if you are doing all the above things.
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swbluto
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1592. PostPosted: Wed Jul 27, 2005 12:48 am    Post subject: Reply with quote

I don't have the original disc at the moment because I'm letting my brother borrow it, so I'm trying to make due with the backup. I've done every step and the only difference is the disc. I've read literature on the internet and I've found that the boot sector gets screwed up when copying over, and that's the main reason why you need a boot disc to play backups. Well, I think the later versions of the PSX(the ones with tougher copyright protections) checks for the boot sector AGAIN before playing, so that's why it shuts down. That's the only difference I can think of between a backup and the original.. so it looks like I'll have to wait until my brother gets done using it, or until someone posts a protection fix patch. And I haven't tried other specialized PSX boot discs but I know it wouldn't help if the software checks for the boot code.

And I've tried every possible combination with the cheat codes, w/ and w/o the master code, coupled w/ or w/o a seperate code.
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DDRNemesis
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1593. PostPosted: Wed Jul 27, 2005 12:50 pm    Post subject: Reply with quote

Do you get to the memory card loading screen and is that where the modification screen pops up? Also backup discs should only be burned at 1x. Other speeds can mess up the disc. And the code SHOULD NOT be entered as a master code.
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JiKiJiKiJiKi
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1594. PostPosted: Wed Jul 27, 2005 10:13 pm    Post subject: Reply with quote

If you are looking for a PSOne boot disc for imports, search modchip sites (www.modchipstore.com) and look around for the Breaker Pro, its an import boot disc. There is even a way to play certain PS2 games via a memory card exploit with the Breaker Pro. Check into it...

On a side note...

You can burn over 1X if you use good media (Ritek/Ridata, Apple, Sony and TDK are great media). I use Ritek and Ridata for DVD and CD for my PS1, PS2, and Xbox backups, and I burn the DVD at 8X, and CD at 24 with no problems over the past 6 years I have been making backups.

In my PS2 is a DMS4, and what a wonderful chip it is! I highly reccomend it, they make a solderless version too which is the same chip, just no soldering.

In my Xbox is a Xenium Ice, VERY VERY good chip HIGHLY reccomended!
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DigitalCyber
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1595. PostPosted: Fri Jul 29, 2005 3:03 am    Post subject: Reply with quote

Sorry, I hav a question that may have been asked but I really dont want to look thru 80 pages. I have the Slim Line PS2. Is there a boot disc I can use for it to play imports? And if Im correct, with a boot disc u dont need to mod ur system right? All u need is the disc right? If theres a boot disc can somone please give me a link to it? if not and If I need to mod my system I know of a site called swap n slide, but I would really like a boot disc.
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DDR Playa180
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1596. PostPosted: Thu Aug 04, 2005 6:44 pm    Post subject: Reply with quote

I have a really important question but I don't feel like reading through 80 pages.

Does anybody know if www.modchipstore.com is legitimate? I really want to buy a pre-modifed Ps2 but I read somewhere that some mod chip sites don't even ship the item. And I dont wanna lose $330. So please dont ignore thsi question. Thanx.

And another thing, can the DMS4 modchip play DVD+R [not DVD-R] backups?
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Cutriss
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1597. PostPosted: Fri Aug 05, 2005 6:55 am    Post subject: Reply with quote

DDR Playa180 wrote:
I have a really important question but I don't feel like reading through 80 pages.

...

So please dont ignore thsi question. Thanx.
What wonderful evidence of humanity's laziness. "I'm lazy, but I need you to not be lazy."
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DDR Playa180
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1598. PostPosted: Fri Aug 05, 2005 2:51 pm    Post subject: Reply with quote

You could've just answered the question instead of b*tching at me
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VxJasonxV
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1599. PostPosted: Fri Aug 05, 2005 11:58 pm    Post subject: Reply with quote

Cutriss wrote:
What wonderful evidence of humanity's laziness. "I'm lazy, but I need you to not be lazy."
The quote still stands true...
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