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OMEGA555MAXX Basic Member
Joined: 02 May 2005
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60. Posted: Sat Jul 09, 2005 4:45 pm Post subject: |
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DDR will always rule _________________
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PedanticOmbudsman Trick Member
Joined: 07 Jan 2005 Location: Fayetteville, AR |
61. Posted: Sat Jul 09, 2005 5:50 pm Post subject: |
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How can it "always rule" when the DDR series was discontinued in December of 2002? (I'm not counting home versions since most people don't count them; I see them only as practice for the arcade, because if the public isn't watching, what's the point?) In addition to the fact that many are getting bored with such an old game (which uses a 1990's-era graphics & game engine), you also have to consider that the machines themselves can't last forever. Eventually it'll become impossible to find replacement parts for them, and the pads will just keep getting worse and worse until it'll eventually be impossible to pass anything on them. Most of the Extreme cabinets are bootlegged upgrades of even older versions that have seen years of use and abuse, and a lot of them are in very bad shape. A few new cabinets were made recently for Dancing Stage Fusion, most of which will probably wind up gutted for spare parts to keep some of the bootlegged Extremes going for a few more years, but not even that new supply of parts will last forever.
Although I'm sure that the remaining DDR machines will continue to see some use (less and less each year) until their last sensors blow and they're rendered inoperable, there's no longer any "driving force" behind DDR -- all that keeps it moving is inertia, and unfortunately in a world of friction, inertia can't keep something moving forever.
Thank God that RoXoR is keeping the DDR spirit alive. 4-panel dance gaming has a bright future thanks to them. Konami gave the 4-panel dance gaming genre its past, but RoXoR is giving it a future again. |
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E-Prime Trick Member
Joined: 08 May 2005
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62. Posted: Sat Jul 09, 2005 6:11 pm Post subject: |
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PedanticOmbudsman wrote: | How can it "always rule" when the DDR series was discontinued in December of 2002? (I'm not counting home versions since most people don't count them; I see them only as practice for the arcade, because if the public isn't watching, what's the point?) |
Uhh...what? Home doesn't count?
Maybe it doesn't count in the noble quest for arcade glory, but what do you think rakes in more money for the game manufacturing companies themselves? Once a company peddles a machine or a disc for the arcade, they make no money off of it. Many more copies of home versions sell than do legitimate versions of the arcade. |
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DDR_Mech Trick Member
Joined: 07 May 2005 Location: Bel Air, Maryland |
63. Posted: Sat Jul 09, 2005 6:57 pm Post subject: |
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I think that at this moment its a tie between In the Groove and Dance Dance Revolution witht he popularity levels. Both ga,es have their indevidual qualities that different people like and want to exploit. Here are my examples:
Dance Dance Revolution:
~ Has over 200 songs
~ More challanges than ITG (such as non-stop mode, etc.)
~ Over 40 animated dancers (estimated, not really sure)
~ Has been around for years
~ Recieved many reviews from people who lost weight from playing the game.
~ Has a long running series of games.
In The Groove:
~ New and Hot
~ Different songs than DDR
~ Songs are longer
~ UBS cards used to save scroes and such
~ Even if you dont have the highest score, you can still be on the top 10 list
~ Much harder than DDR _________________
I finally AA'ed Can't Stop Fallin' in Love (Speedy Mix) 4/15/05!!! |
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PedanticOmbudsman Trick Member
Joined: 07 Jan 2005 Location: Fayetteville, AR |
64. Posted: Sat Jul 09, 2005 9:43 pm Post subject: |
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E-Prime wrote: | Uhh...what? Home doesn't count? Maybe it doesn't count in the noble quest for arcade glory, but what do you think rakes in more money for the game manufacturing companies themselves? |
I'm aware that Konami is still making money off of console DDR, mostly by peddling easy steps for popular pop songs by Britney Spears & whatnot. Good for them, I guess.
But console DDR is just another video game. It's just something you buy to play at home for fun. An amusement. A curiosity. It's not a form of public performance art. It's not something you dedicate your life & your passion to... well, you COULD, but having an intense passion for "just another video game" strikes me as being rather lame. On the other hand, having an intense passion for a form of public performance art is one of the highest callings that there is. It's especially great for those who have never learned any form of musical activity before and have never engaged in any kind of public performance at all. It's how some of us first exposed our souls to the world. The console versions are really just there to help you build up the basic skills and confidence neccessary to perform in public.
Here's another big difference: at home, have you ever found yourself surrounded by a crowd of 20 very stoned teenagers staring blankly at you, the pads, and the screen for an entire hour on a Monday morning? Probably not. That's one of many experiences that no console will ever be able to replicate. |
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'Ivan Trick Member
Joined: 01 Aug 2004 Location: Thailand |
65. Posted: Sat Jul 09, 2005 9:55 pm Post subject: |
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suburbanassault wrote: | Beginning players or non-players probably have no idea ITG exists. I certainly didn't until I joined this site. |
Which is something I personally LOVE. Yes, have all of the new fishies (I don't like the term n00b) run to the DDR machine first-- not only does it still give them a valid starting point, but- *cough cough* -no clogging up the ITG 2 line with new fish.
They can learn about ITG later, if they stick with DDR and get better. For the meantime, as elitist as it sounds-- let's have ITG remain a hardcore dancing game for the hardcore dancer. Isn't that what it was intended to be?
Quote: | Dance Dance Revolution:
~ More challanges than ITG (such as non-stop mode, etc.)
~ Over 40 animated dancers (estimated, not really sure)
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- Uh, Marathon Mode, Survival Mode...
- Dancers aren't in most of the arcade and even home releases... _________________
If you end up joining, put "ThreeLeafIvy" in the referrer box, will ya? |
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xx equestrian Basic Member
Joined: 08 Jul 2005 Location: Ontario, Canada |
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PedanticOmbudsman Trick Member
Joined: 07 Jan 2005 Location: Fayetteville, AR |
67. Posted: Sun Jul 10, 2005 7:08 am Post subject: |
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xx equestrian wrote: | Yeah..but those "sucky" players DO get better..some faster than others..but they DO advance.. |
Yes, they advance... to In The Groove.
Quote: | I don't like the hand idea (if it's anything like parapara..) |
It's exactly like ParaPara, except that instead of motion sensors, you have a "dance pad" on the ground consisting of four panels in the up, right, down, and left directions... oh, wait, that's nothing like ParaPara. _________________
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DDRguyKAOS Trick Member
Joined: 04 Jun 2004 Location: Next up |
68. Posted: Sun Jul 10, 2005 9:39 am Post subject: |
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Theres a lot of hardcore DDR-ers out therem both veterans and novices that have played it for a long time. As long as Roxor knocks down some of these lawsuits, more machines and home versions will make they're way into more arcades and housholds, and once a DDR player tries it (i.e. myself), they quite probably will switch preference like i did ^^
DDR and ITG could remain equally popular (my preference, actually) so long as arcades don't abandon DDR and keep the machines in good condition. _________________
ARCADE!! *Grizwald's across the highway* |
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