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jimbojimmy Trick Member
Joined: 08 Jan 2005 Location: St. Charles |
0. Posted: Tue Jun 14, 2005 8:50 pm Post subject: 10 11 and 12 "footers" |
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Do you guys think that these 11 12 and even that 13 should be considered that or do u think they r just 10 footers like ddr but harder only a little? I think that some shouldnt be that high of a difficulty like vertex shoulndt be a 12 I think it should be a 10 or 11 cuz its onlt that 612 bpm part that is hard but if u have that super cool mod c450 its e z to read. |
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Reenee Trick Member
Joined: 21 Nov 2003
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1. Posted: Tue Jun 14, 2005 9:00 pm Post subject: |
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Maybe you should stop using those helpful modifiers and then you'll change your opinion. |
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Kyrandian Trick Member
Joined: 24 Mar 2002 Location: Portland, OR |
2. Posted: Tue Jun 14, 2005 10:27 pm Post subject: |
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For the most part, I completely agree with the ratings. Remember that the scale ITG rates songs on isn't identical to DDR's. Vertex is a 12 because of the tempo changes and mines. When the file was first put in the game, dealing with mines wasn't a skill many players had developed yet. Queen of Light is a 10 for a similar reason.
Last edited by Kyrandian on Tue Jun 14, 2005 10:43 pm, edited 1 time in total |
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jimbojimmy Trick Member
Joined: 08 Jan 2005 Location: St. Charles |
3. Posted: Tue Jun 14, 2005 10:39 pm Post subject: |
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Yeah i guess your right they are pretty tough, so then psmo do u think that would be a 10 if it were on itg or higher? Also i turn mines off and that is a skill im not used to and its just really dumb in my opinion. |
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J. S. Mill Maniac Member
Joined: 28 Apr 2003 Location: New York, New York |
4. Posted: Wed Jun 15, 2005 2:51 am Post subject: |
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PSMO would probably be an 11. _________________
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Original Z Trick Member
Joined: 30 Aug 2003 Location: NEW YAWK->Japan |
5. Posted: Wed Jun 15, 2005 3:16 am Post subject: |
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jimbojimmy wrote: | Yeah i guess your right they are pretty tough, so then psmo do u think that would be a 10 if it were on itg or higher? Also i turn mines off and that is a skill im not used to and its just really dumb in my opinion. |
Think of it this way, if the screen says your score is disqualified, it means you're more or less making the song substantially easier for whatever reason.
It's like saying that I think PSMO is too easy if I put it at speed 3 (since scores aren't recorded in Training), or using speed mods for Bag (although only in principle, since scores are still legit if you mod it).
I personally find mines to be extremely annoying (I can barely pass VerteX mainly because the mines beat the hell out of me), but I recognize them as a valid part of the game and difficulty rating and thus keep all mods on.
Play songs with non-disqualifing mods and see if you still think the difficulty is overrated. _________________
Trap all day
Play all night
This is the life of a
Go Getta
EYYY
Go Getta
EYYY
Go Getta
YEAH |
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Synaesthesia Trick Member
Joined: 03 Apr 2005 Location: Crushing all deceivers, smashing non-believers |
6. Posted: Wed Jun 15, 2005 5:02 am Post subject: |
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Yeah, VerTex is quite easy (controller) without mines. If you leave mines in... that's where the fun comes in. Also, I imagine it has to be very stamina-draining, even if the steps are not too technical. I can only beat HotN without mines or freezes, Tell without jumps, VerTex with no mines, and all sans VerTex on a x2.5 speed. So yes, the ratings above 10 are more than deserved. _________________
im a lasagna whale
G_G |
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Alezay Trick Member
Joined: 21 Mar 2005 Location: Looking At The Sky..... |
7. Posted: Wed Jun 15, 2005 10:39 am Post subject: |
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MYGAMES!Kiba wrote: | PSMO would probably be an 11. |
I don't know because the end of Bouff has a few confusing crossover in just one run and it's only a 10 and I find Bouff more tiring than PSMO. It'd prolly stay a 10. I use Mythology as a semi-example, I find Mythology a bit more difficult than PSMO because it utilizes 16th crossover runs instead of PSMO's 8ths even though the BPM of Mythology is relativly slower. I guess it wouldn't be a stamina thing but more of a brain thing... ::shrugs:: _________________
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DDRpizza Basic Member
Joined: 22 Aug 2004
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8. Posted: Wed Jun 15, 2005 10:47 am Post subject: |
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MYGAMES!Kiba wrote: | PSMO would probably be an 11. |
I agree. |
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wrath04 Trick Member
Joined: 23 Jul 2004 Location: Illinois |
9. Posted: Wed Jun 15, 2005 11:46 am Post subject: |
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Kyrandian wrote: | Vertex is a 12 because of the tempo changes and mines. When the file was first put in the game, dealing with mines wasn't a skill many players had developed yet. |
Original Z wrote: | Think of it this way, if the screen says your score is disqualified, it means you're more or less making the song substantially easier for whatever reason. | You two are both right. C-Mod is for pussies anyway.
MYGAMES!Kiba wrote: | PSMO would probably be an 11. | HAHAHAHAHAHAHA, are you retarded? Compare PSMO to The Beginning. The Beginning has more steps, way more cross overs, and a "death run" that makes PSMO's death run look like childs play.
DDRpizza wrote: | MYGAMES!Kiba wrote: | PSMO would probably be an 11. |
I agree. | You can go suck at DDR now. |
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AFAD Trick Member
Joined: 18 Feb 2004 Location: So. Cal/ LA area |
10. Posted: Wed Jun 15, 2005 11:52 am Post subject: |
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wrath04 wrote: | Kyrandian wrote: | Vertex is a 12 because of the tempo changes and mines. When the file was first put in the game, dealing with mines wasn't a skill many players had developed yet. |
Original Z wrote: | Think of it this way, if the screen says your score is disqualified, it means you're more or less making the song substantially easier for whatever reason. | You two are both right. C-Mod is for pussies anyway.
MYGAMES!Kiba wrote: | PSMO would probably be an 11. | HAHAHAHAHAHAHA, are you retarded? Compare PSMO to The Beginning. The Beginning has more steps, way more cross overs, and a "death run" that makes PSMO's death run look like childs play.
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The Beginning's crossovers are much slower than PSMO's and has alot less jumps. _________________
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Alezay Trick Member
Joined: 21 Mar 2005 Location: Looking At The Sky..... |
11. Posted: Wed Jun 15, 2005 12:06 pm Post subject: |
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sakuneko Ver.2 wrote: | wrath04 wrote: | Kyrandian wrote: | Vertex is a 12 because of the tempo changes and mines. When the file was first put in the game, dealing with mines wasn't a skill many players had developed yet. |
Original Z wrote: | Think of it this way, if the screen says your score is disqualified, it means you're more or less making the song substantially easier for whatever reason. | You two are both right. C-Mod is for pussies anyway.
MYGAMES!Kiba wrote: | PSMO would probably be an 11. | HAHAHAHAHAHAHA, are you retarded? Compare PSMO to The Beginning. The Beginning has more steps, way more cross overs, and a "death run" that makes PSMO's death run look like childs play.
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The Beginning's crossovers are much slower than PSMO's and has alot less jumps. |
16ths at 132 to 8ths at 290..........uhhh SLOWER????? less jumps??? no. _________________
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jimbojimmy Trick Member
Joined: 08 Jan 2005 Location: St. Charles |
12. Posted: Wed Jun 15, 2005 12:34 pm Post subject: |
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Alezay wrote: | sakuneko Ver.2 wrote: | wrath04 wrote: | Kyrandian wrote: | Vertex is a 12 because of the tempo changes and mines. When the file was first put in the game, dealing with mines wasn't a skill many players had developed yet. |
Original Z wrote: | Think of it this way, if the screen says your score is disqualified, it means you're more or less making the song substantially easier for whatever reason. | You two are both right. C-Mod is for pussies anyway.
MYGAMES!Kiba wrote: | PSMO would probably be an 11. | HAHAHAHAHAHAHA, are you retarded? Compare PSMO to The Beginning. The Beginning has more steps, way more cross overs, and a "death run" that makes PSMO's death run look like childs play.
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The Beginning's crossovers are much slower than PSMO's and has alot less jumps. |
16ths at 132 to 8ths at 290..........uhhh SLOWER????? less jumps??? no. |
HAHAHAHA look at all the boxes now!
Anyways i dont use too many "disqualifying mods" i just trun off mines cuz sumtimes my pad will blow them up w/ out me hitting the button, cuz my pad is getting a little old now and is starting to mess up sumtimes, useing no jumps or no holds or thsoe other handicap mods are really unfair it makes the song a whole different skill level. |
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wrath04 Trick Member
Joined: 23 Jul 2004 Location: Illinois |
13. Posted: Wed Jun 15, 2005 12:49 pm Post subject: |
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jimbojimmy wrote: | Alezay wrote: | sakuneko Ver.2 wrote: | wrath04 wrote: | Kyrandian wrote: | Vertex is a 12 because of the tempo changes and mines. When the file was first put in the game, dealing with mines wasn't a skill many players had developed yet. |
Original Z wrote: | Think of it this way, if the screen says your score is disqualified, it means you're more or less making the song substantially easier for whatever reason. | You two are both right. C-Mod is for pussies anyway.
MYGAMES!Kiba wrote: | PSMO would probably be an 11. | HAHAHAHAHAHAHA, are you retarded? Compare PSMO to The Beginning. The Beginning has more steps, way more cross overs, and a "death run" that makes PSMO's death run look like childs play.
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The Beginning's crossovers are much slower than PSMO's and has alot less jumps. |
16ths at 132 to 8ths at 290..........uhhh SLOWER????? less jumps??? no. |
HAHAHAHA look at all the boxes now!
Anyways i dont use too many "disqualifying mods" i just trun off mines cuz sumtimes my pad will blow them up w/ out me hitting the button, cuz my pad is getting a little old now and is starting to mess up sumtimes, useing no jumps or no holds or thsoe other handicap mods are really unfair it makes the song a whole different skill level. | MORE BOEXES |
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warl0k Trick Member
Joined: 19 Jan 2004
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14. Posted: Wed Jun 15, 2005 12:50 pm Post subject: |
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Alezay wrote: | 16ths at 132 to 8ths at 290..........uhhh SLOWER????? less jumps??? no. |
Yes. Slower. Learn basic math. _________________
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wrath04 Trick Member
Joined: 23 Jul 2004 Location: Illinois |
15. Posted: Wed Jun 15, 2005 1:12 pm Post subject: |
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How about the people in here stop sucking so much of Konami's c0ck. PSMO would be a 10.
I LOVE DDR FAGS! I JUST LOVE EM
P.S. this is basic math to me:
Last edited by wrath04 on Wed Jun 15, 2005 1:17 pm, edited 1 time in total |
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Alezay Trick Member
Joined: 21 Mar 2005 Location: Looking At The Sky..... |
16. Posted: Wed Jun 15, 2005 1:15 pm Post subject: |
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-LoC- [L.o.G.] Ninja. wrote: | Alezay wrote: | 16ths at 132 to 8ths at 290..........uhhh SLOWER????? less jumps??? no. |
Yes. Slower. Learn basic math. |
Learn my nuts. Do you know what sarcasm is? *coughobviouslynotcough* _________________
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[Jexican] BBQ Trick Member
Joined: 30 Dec 2003 Location: Harrisburg, PA |
17. Posted: Wed Jun 15, 2005 1:18 pm Post subject: |
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Alezay wrote: | -LoC- [L.o.G.] Ninja. wrote: | Alezay wrote: | 16ths at 132 to 8ths at 290..........uhhh SLOWER????? less jumps??? no. |
Yes. Slower. Learn basic math. |
Learn my nuts. Do you know what sarcasm is? *coughobviouslynotcough* |
lol @ hidden line |
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arnoct Trick Member
Joined: 11 Nov 2003 Location: Oshawa, Ontario, Canada |
18. Posted: Wed Jun 15, 2005 1:45 pm Post subject: |
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Alezay wrote: | -LoC- [L.o.G.] Ninja. wrote: | Alezay wrote: | 16ths at 132 to 8ths at 290..........uhhh SLOWER????? less jumps??? no. |
Yes. Slower. Learn basic math. |
Learn my nuts. Do you know what sarcasm is? *coughobviouslynotcough* |
because we all know how easily sarcasm is conveyed over the internet _________________
/robodex two thousand and five
/#bemani on irc.dynastynet.net -- talk about bemani stuff. |
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wrath04 Trick Member
Joined: 23 Jul 2004 Location: Illinois |
19. Posted: Wed Jun 15, 2005 1:56 pm Post subject: |
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Thats all i have to say. |
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