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Cowman715
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0. PostPosted: Mon May 17, 2004 2:07 pm    Post subject: LOOK AT ME!!! *Lock* Reply with quote

Why is this the only bemani game (that I can think of) that a good counts as a combo break? I have never understood what would be different about DDR compared to everyother Bemani game... Someone explain?
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Last edited by Cowman715 on Wed May 19, 2004 11:10 am, edited 1 time in total
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SPF5.JJK
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1. PostPosted: Mon May 17, 2004 2:24 pm    Post subject: Reply with quote

It's because their isn't just one blanket rating system for all of the BEMANI games. Another example is Greats; they're good in Beatmania but bad in DDR.
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[GA] Gunslinger Jetz
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2. PostPosted: Mon May 17, 2004 2:26 pm    Post subject: Reply with quote

Thats just the way things have always been with Bemani. A "Good" is a sub-standard point which thus breaks the combo. Other games like Beatmania and Beatmania IIDX use the same point system but I don't think a good is combo breaking in IIDX.
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Liquid Zero
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3. PostPosted: Mon May 17, 2004 2:52 pm    Post subject: Reply with quote

I guess the developers figured that it's easier to avoid getting a Good with feet, rather than using hands and such like other Bemani games.

I mean think about it; back in the day they had PARANOiA as one of the tougher DDR songs. In this range of optimum intensity, it would be pretty silly to still have a Good be able to keep your combo going.
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Shinmizu
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4. PostPosted: Mon May 17, 2004 3:49 pm    Post subject: Reply with quote

The first couple of Beatmania mixes didn't even have combo counting.
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Mr.Scar
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5. PostPosted: Tue May 18, 2004 3:00 pm    Post subject: Reply with quote

I think goods shouldn't break your combo, after all it's a 'Good' not boo or miss, if its not bad why should it break you combo?
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Larrikin
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6. PostPosted: Tue May 18, 2004 3:56 pm    Post subject: Reply with quote

Mr.Scar wrote:
I think goods shouldn't break your combo, after all it's a 'Good' not boo or miss, if its not bad why should it break you combo?

Because you are horribly offbeat when you get them, so they should.
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tsugaru_man
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7. PostPosted: Tue May 18, 2004 4:00 pm    Post subject: Reply with quote

exactly. that, or you are off balance
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Cowman715
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8. PostPosted: Tue May 18, 2004 4:46 pm    Post subject: Reply with quote

Larrikin wrote:
Mr.Scar wrote:
I think goods shouldn't break your combo, after all it's a 'Good' not boo or miss, if its not bad why should it break you combo?

Because you are horribly offbeat when you get them, so they should.


Ha that might be true but I really think that this is the only game that a good breaks your combo (maybe dance freaks... can't remember). It just seems weird that this is the only one...
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gs68
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9. PostPosted: Tue May 18, 2004 7:56 pm    Post subject: Reply with quote

5-key Beatmania had Goods breaking combos.
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DJX
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10. PostPosted: Wed May 19, 2004 12:28 am    Post subject: Reply with quote

Well the developers aren't perfect. I mean, how can you have a "Marvelous" rating that's better than "Perfect"...how the hell do you get better than perfect? That's life in the city.
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Adamn
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11. PostPosted: Wed May 19, 2004 12:32 am    Post subject: Reply with quote

5-Key Beatmania doesn't have goods breaking combos, at least on Greatest Hits for the PlayStation.
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rsd212
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12. PostPosted: Wed May 19, 2004 5:48 am    Post subject: Reply with quote

If you're getting Goods in a song, it means you are not doing it right. When watching someone play, you can often tell the Good is offbeat. If you're not on beat, then you have not successfully comboed the song. This was probably decided in original playtesting that making Goods part of combo made it way too easy to FC. So I suppose you just have to deal with it.
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J.R.
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13. PostPosted: Wed May 19, 2004 8:32 am    Post subject: Reply with quote

5 key beatmania does have good combo breaks.Atleast the ones I played,Hip hop mania,Beatmania the final,and beatmania 6th mix.
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14. PostPosted: Wed May 19, 2004 10:19 am    Post subject: Reply with quote

A Good is pretty much the same as: "Almost". You missed it totally off beat, so you lose. :\
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Syxx
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15. PostPosted: Wed May 19, 2004 10:22 am    Post subject: Reply with quote

Goods don't add to your dance points nor do they take away any.
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Cowman715
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16. PostPosted: Wed May 19, 2004 11:10 am    Post subject: Reply with quote

I know what goods do!! *sigh*... Just forget it.

Lock please
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Spike
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17. PostPosted: Wed May 19, 2004 2:08 pm    Post subject: Reply with quote

Locked by request.
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