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stardf29
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20. PostPosted: Fri Feb 13, 2004 3:33 pm    Post subject: Reply with quote

Scrambled: The step zone arrows, instead of going left.gif down.gif up.gif right.gif , they go in some different random order. Steps stay the same.

Triangle: Turns the arrows and step zone into triangles with a corner pointing in the direction you need to step.

Star: Turns the arrows and step zone into stars pointing in the direction you need to step.

Smiley: Turns the arrows into smileys. E1.gif is left, frown.gif is down, E15.gif is up, and biggrin.gif is right.

Square: Turns the arrows into squares. There is no way to see what direction you have to step; you'll just have to memorize the order of the step zone arrows (killer with Scrambled).

Rainbow: The colors of the arrows go through the colors of the rainbow, regardless of the actual kind of arrow it is.

Old TV: Play DDR in black and white!!!
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robbiej
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21. PostPosted: Fri Feb 13, 2004 3:50 pm    Post subject: Reply with quote

DNA: the arrows would spin/twist as they go up (like a double-helix)
i think this one would require some minimal 3D (for the arrows as they spin... its hard to explain)
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Tekked
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22. PostPosted: Fri Feb 13, 2004 4:02 pm    Post subject: Reply with quote

Flux: When you miss a step, the music will be skewered slightly to add to the tension.

Flash: There would be no stationary arrows. Instead, the correct arrow will flash briefly in the center of the screen when the arrow would normally reach a Great. Very difficult.

Focus: Arrows would start at the bottom of the screen and then fly in a triagular fahion to one stationary Arrow Cross at the top center.

Legnth-3 Long Version
A song that goes about 4:30, all three of your songs.

New Grading System:

"Aww, I was only 3 greats away. Recieve recognition for low number of greats on AAs. An AAA will be awarded if you get only a handful of greats on a song, an S grade will be awarded for all Perfects (formerly the AAA), SS for low number of perfects and many magnificents, and SSS for all magnificents.

Cool New ExtraStage:

Requires new AAA. Instead of playing the usual elite song, you play against a CPU "Boss" in a Duel Game. The song would be a special 3:00 Long Version.
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Last edited by Tekked on Sun Feb 22, 2004 10:52 am, edited 1 time in total
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Respect Paranoia Or Die!
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23. PostPosted: Fri Feb 13, 2004 5:28 pm    Post subject: Reply with quote

All the mods you need are in SM.
I don't have a name for this one. The arrows in the arow zone are in the center of the screen, and instead of looking like L D U R, they would look like
Code:
_U
L_R
_D

The left arrows would come from the left of the screen into the left arrow zone thing.
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blackdevilrx
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24. PostPosted: Wed Feb 18, 2004 5:12 pm    Post subject: Reply with quote

Spin: Arrows spin around in place as they rise to the top.

You can edit this--

Spin(Clockwise)
Spin(Counterclockwise)
Spin Reverse

I'm pretty sure this isn't a real mod.
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Adman
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25. PostPosted: Wed Feb 18, 2004 6:42 pm    Post subject: Reply with quote

i would like to be able to set your own bmp, that would be kick buttocks for training

then i would like Chameleon

flash, where the arrow is not there, until like 2 seconds before it hits the curson, it flashes for a quick second, then dissappears

random break, where it does a split secod break at random times, to test you ablility laugh.gif
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Aimbot
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26. PostPosted: Wed Feb 18, 2004 9:39 pm    Post subject: Reply with quote

single file mode- the arrows come in a single file line, instead of each direction having its own column... damn that would be hard
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BeForU~Dude2~
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27. PostPosted: Thu Feb 19, 2004 6:20 am    Post subject: Reply with quote

Aimbot wrote:
single file mode- the arrows come in a single file line, instead of each direction having its own column... damn that would be hard
Jesus H. Christ! that would be hard!


cross mode: the left step-zone would be at the bottom of the screen, the up and the down step-zone would be at the top, and the right step-zone would also be at the bottom. exactly like cross mode in dance freaks/maniax. (if you ever played it)
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SO! loves Electroplankton
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28. PostPosted: Thu Feb 19, 2004 6:58 am    Post subject: Reply with quote

Jumps off, takes away one step from a jump. Oh, and a mode where the arrow placement at the top is jumbled up.
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DJ Tau
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29. PostPosted: Thu Feb 19, 2004 11:25 am    Post subject: Reply with quote

A DDR sim called PyDance has centre scrolling (stepzone in the middle, arrows randomly scroll from above and below). I've tried it and it's absolutely unreadable. Can't pass anything above 4 feet on that... just try figuring out whether two arrows scrolling towards the zone form the two halves of a jump or not.

Mines should be an official DDR mod. I've tried playing with Mines on a Extreme turned into a Stepmania machine and it was pretty damn insane (you can't even have your foot on the panel if there's a mine coming up). Just try doing So Deep like that...

Anyway, what might be nice to see is what I call Chain Mode; you must alternate feet no matter what or you get an Ouch a la DDR 1st mix CS. Think of it as making every arrow into an implicit freeze arrow that overlaps with the next arrow. Could make spinnish songs interesting...
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Totoro
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30. PostPosted: Thu Feb 19, 2004 4:16 pm    Post subject: Reply with quote

Step sound mode- would create gaps in songs and during that time frame would assign each step a drum sound like a kick, cymbal, or snare so you could add some cool drum patterns to the song. It would be really cool to pull off a good drum sequence in the middle of a song.
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Last edited by Totoro on Thu Feb 19, 2004 9:14 pm, edited 1 time in total
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Redwngs13
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31. PostPosted: Thu Feb 19, 2004 7:32 pm    Post subject: Reply with quote

hinestomato wrote:
id say a cool mod would be like if they stuck 3 arrows in at once... so you have to use your hand for one of them... unless you have 3 feet


I had a dream about that!!! Except not the three legs part, there were three arrows all in a row.
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BeForU~Dude2~
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32. PostPosted: Thu Feb 19, 2004 9:24 pm    Post subject: Reply with quote

BLiT wrote:
Mines should be an official DDR mod. I've tried playing with Mines on a Extreme turned into a Stepmania machine and it was pretty damn insane (you can't even have your foot on the panel if there's a mine coming up). Just try doing So Deep like that...
i dont know about mines. its kinda dumb.
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Sabin XIII
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33. PostPosted: Thu Feb 19, 2004 10:14 pm    Post subject: Reply with quote

I once pictured a DDR game where, in addition to moving your feet the right way, you would also have to pay attention to what your arms are doing; a combination of DDR and either Pop'n Music or Dance ManiaX, if you will.

But, no. That would be evil and wrong.
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Loogaroo
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34. PostPosted: Fri Feb 20, 2004 12:08 am    Post subject: Reply with quote

Travel: Step zone starts on the appropriate side of the screen, then slowly makes its way to the other side as the song progresses. (Imagine this on Versus)

Pop: The step zone is a little higher than usual, although the actual zone is the same as before. When you step on a pad, the corresponding arrows pops downward to where it's supposed to be, then pops back up when you release it.

Russian Judge: Step judgements are displayed as being random - 5 Perfects could show up as "Good" "Great!" "Good" "Miss..." "Perfect!!" and you don't know exactly how you did until the end.

Lagged: Arrows are a random amount of beats (1/2 - 4) behind when they're supposed to be.

Phantom: Random arrows fade out as they near the step zone.
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stardf29
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35. PostPosted: Fri Feb 20, 2004 9:38 pm    Post subject: Reply with quote

D.J.J. ~C-fan style~ wrote:
Oh, and a mode where the arrow placement at the top is jumbled up.


See Scrambled at top of page. (Then see Square E15.gif )

Rover: Step zone moves back and forth across screen. Arrows move with it.

Red Rover: Same as above, but moves randomly.

Constant: Speed mods are applied to sections of a song so that it scrolls at the same speed as the main tempo of the song. If there's a stop, instead of the stop the song continues scrolling with empty space.

Drama: When tempo slows down from starting tempo, applies a x0.5 to the slowdown section. When tempo speeds up, applies a x2 to the faster section.
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BeForU~Dude2~
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36. PostPosted: Sat Feb 21, 2004 9:53 pm    Post subject: Reply with quote

stardf29 wrote:
Rover: Step zone moves back and forth across screen. Arrows move with it.
nice one thumb.gif
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Loogaroo
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37. PostPosted: Sat Feb 21, 2004 10:03 pm    Post subject: Reply with quote

BeForU~Dude2~ wrote:
stardf29 wrote:
Rover: Step zone moves back and forth across screen. Arrows move with it.
nice one thumb.gif


Hey, didn't I just propose the same thing? (Travel) disgust.gif
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Jeff's Bawls
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38. PostPosted: Sat Feb 21, 2004 10:50 pm    Post subject: Reply with quote

Loogaroo wrote:
Hey, didn't I just propose the same thing? (Travel) disgust.gif


LOL. Yes, they are the same, but the other guy's is still better. E4.gif
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39. PostPosted: Sun Feb 22, 2004 7:27 am    Post subject: Flux! Reply with quote

I love that Flux option. That would freak me out.
I really wish that regular mode had Fuwa Fuwa. That would rock.
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